Inspired by Sean's City Defense post, it got me thinking. Is it easy to mod the game such that, when a faction obtains leather armor and wooden shields, to have their city defenders always use leather and wooden shields (instead of nothing)? I would not want later upgrades like chain and plate or any magic items to apply. My logic here is that:
- Balance early game to make rushing difficult - leather armor should do the trick
- Since leather doesn't require special resources such as crystal or metal, it makes sense the faction could support their militia with leather
- Mid and end game should be fine since the player at that point should have upgraded weapons to overcome the leather armor defenders
I was thinking of modding the values and do some testing.
Ideally a seige counter time, maybe depending on city size (i.e. level 5 would require 5 turns of seiging to attack) but since we are in lockdown that's probably not feasible. Thanks in advance.