This is my first game. Now I'm trying to survive against the computer "expert." I very unlucky?
My first city
http://s55.radikal.ru/i149/1209/f9/a0a2a25f34e2.png
5-2-1.. which means blue twirl? Science?
second
http://s003.radikal.ru/i203/1209/67/3cdd9c656e0e.png
third
http://s43.radikal.ru/i099/1209/1a/f8b41004970a.png
How much better to be my first city? Tell us as much detail.
I liked your question, CyanPile. It could definitely trigger an interesting debate! I do NOT consider myself an expert on the quality of Starting Locations; but I do think about them a lot, since I routinely generate a lot of them [ ctrl N ], when starting a new game. So, I'd like to take a shot at analyzing your choices ...
In your first location, you have a 5-2-1. The total is 8, but the 2 for resources is a real liability. You will be crippled for early production, and one essence (which adds a little versatility, and could help you with production later in the game) is really not enough to overcome the low materials (production) potential. The trick here, is that the 5 for grain (food) is such a high number. It is seductive! You can end up with a bigger city; but that takes a long time; and you will be suffering during the first quarter or third of the game. On the plus side, you do have 3 goodie huts, and one recruitable champion, but that is only a little better than average, in that regard.
In the second location, you have another 5-2-1, but you also have a 5-3-0, and a 3-3-2. All of these add to 8, but the 5-2-1 (in my opinion) is the worst choice, for the reasons I outlined above. The 5-3-0 gives you improved material (production) but with no essence; so this is also a week choice. Elemental: Fallen Enchantress is all about magic, and having no essence in your first city is also pretty crippling. Most E:FE fans seem to feel that essence is the most important of the three resources -- partly because it is the most versatile. It can be used to improve either materials (production) or grains (food) over the course of a game, depending on which you need the most, at any particular time. Actually, I think your 3-3-2 in the second location, is your best choice in this location. 3-3-2 has something (just enough) in each of the three categories, to be your best bet. I only see one goodie hut here; and one enemy (empire) recruit here, I think. You may be able to assassinate him, to help level-up your sovereign, or a champion; but with no recruits of your own (in sight), this is not a particularly good start.
In the third location, you have 4-3-2 (adds to 9!). This is really one of the better starts that are possible in E:FE (version 0.952). Some folks prefer a 3-4-2 (if you want to compare a total equaling 9); but either is pretty good. (The near-by river will also help you in food production, in later stages of the game.) Unfortunately, I could not detect any goodie huts, or recruitable champions in this location. If that is correct, then that is really pretty poor, in that regard. But you do have a close-by crystal shard, and one other type shard, so that should help your first city (and kingdom) to get off to a good start, in the realm of magic. If magic is your game (your favorite aspect of this game), that is a serious plus ...
SO, ( drum-role, please ), of these choice, I would choose your third location, and go with the 4-3-2, as the first city site!
BUT, I gotta say, if you ask this question of a hundred gamers and get their answers, you might get a dozen different choices. A lot depends on the kind of game you like to play: magic versus infantry warfare; kingdom-builiding versus continuous warfare; easier versus harder game (some folks like to pick BAD starts, to face more of a challenge), etc. I hope you get some more comments and input from other players. Like I said: Interesting Question ! ...