The Obsession spell ability that a few heroes have shows up in the combat instead of on the strategic map where it could be put to use. I believe the problem is in the xml in the CoreAbilities.xml file on line 5277:
Code: xml
- <AbilityBonus InternalName="Spell_ObsessionAbility">
- <AbilityBonusOption InternalName="Spell_Obsession">
- <DisplayName>Obsession</DisplayName>
- <Description>Allows the unit to cast Obsession</Description>
- <Icon>S_EnchantedHammers_Icon.png</Icon>
- <GameModifier>
- <ModType>Unit</ModType>
- <Attribute>UnlockCombatAbility</Attribute>
- <StrVal>Obsession</StrVal>
- <Provides>+3 Production per Material (+1 per death shard) in the enchanted city</Provides>
- </GameModifier>
- <HideWhenUpgraded>0</HideWhenUpgraded>
- <IsCombatAbility>1</IsCombatAbility>
- <AIData AIPersonality="AI_General">
- <AIPriority>5</AIPriority>
- </AIData>
- </AbilityBonusOption>
- </AbilityBonus>
-
It has a unlockCombatAbility instead of adding it as a strategic spell.