There has been a lot of talk lately about scripting and dll modules coded in C++. What I want to talk about is:
What if I make a new game with Elemental's engine that could be sold on it's own.
Will it be possible to release the game commercially by giving royalties to stackdock for their engine?
Would Stardock be interested to publish the game through their Impulse platform with little or without fees to be paid from the developpers?
I don't mind if Stardocks analyze the game before deciding if yes or no they want to publish the game. A bit like how free lancing works.
I am not sure exactly ho much it cost for Stardocks to publish game via impulse, but I thought that since it's their game engine and their distribution platform, it might be much cheaper for them.