Not going to put these in any particular order, a few are simply compliments but most are game-balance issues: (Game played on large map with all opponents set on hard, with max number of kingdoms/empires)
1) I like thow the terrain changes and the forests become shadow forests etc - good job! I also like how the cities feel alive and sprawl...
2) Way too little gold! I don't understand the decision to have all buildings add % instead of simply adding 1 or 2 gildar per improvement? It makes the game feel like a click fest to gain resources instead of the good "one more turn" syndrome
3) WAY, WAY too many creatures - I feel like I'm in a zoo of monsters. They are everywhere and it is ridiculous! Please reduce the spawn/appearance rate.... to about 1/5th of what it is now.
4) World feels small in terms of map - definitely not time to set up 4-6 cities and create a kingdom before immediately meeting opponents everywhere
5) Some of the creatures seem ridiculously overpowered - I met some spiderlings with my sovereign, a fire giant and a demon spy and they annihilated me - even though the game was barely begun.....
6) The build screen covers over the cities late game preventing easy movement through cities to improve their infrastructure.
Overall I enjoy the game in many ways - but the pacing seems very off (played on normal) - you are maybe 1/3rd through tech and everybody is at war, there are literally about 50+ monsters roaming 1/7th of the map - it feels cramped and overcrowded.
J