Has someone figured out how to add non spell abilities to Items? E.g. First Strike, Sanctuary, Feint etc.?
It shouldn't differ much from adding spell abilities. Try adding that code at the end of the weapon XML:
Thanks for the help. I just tried this out and had no luck (tried some other possibilities as well). I think this kind of abilities can only be tied to the units directly not items.
I tried skipping the whole ability-step and just adding it as a modifier from the item instead, but that didn't work either. Shame.
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