a short wishlist, mainly UI improvements

In descending order of my degree of longing:

 

I wish you could talk to an NPCs even when you don't have enough money to recruit them. Ideally, the NPC would say, "I will join your kingdom for X gold," and the only response available to the player would be "Sorry, I don't have that much cash right now." As it is now, there's no way to find out how much money you need to hire someone until after you already have the necessary amount.

I wish you could assign hotkeys to tactical spells. Either that, or else assign certain spells to a "quick access tray" in the tactical battle screen. When I want to cast a fireball, I have to click the spellbook, then click on fireball, then click "cast spell" -- every time. That's a lot of clicks for something I often want to do twice per round, every round. This isn't as big an issue with strategic spells.

Whiel I'm at it, I wish you could cast a spell by double-clicking it in the spellbook.

I wish you could equip/unequip a character's items while in the shopping menu. When I upgrade a champion's weapon, I have to buy the weapon, then leave the store, then equip the new weapon, then go back in the store, then sell the old weapon. It's tedious.

I wish that when you are trading champions in the diplomacy screen, there was a way to see the champions' stats.

I wish there was a way to hide the empire tree.

I wish there was an option to have the game refrain from designing units for you.

 

 

5,240 views 4 replies
Reply #1 Top

Goodmorning all

I would like to see the exchange of pleasantries, and perhaps news ... the NPC's only exists to be bought or married right now.   These units aught me marching the length and breadth of the land,  some refusing to work with anybody, but just talking, trading, getting on with their lives.  Some of them don't care for politics, but perhaps they have a map to buy, or a story to tell,   but if you get a story off them, you know they get a story off you . . . and who knows what they will be able to tell of your lands, and your going's on  when they come upon the next hero or faction.

but having them just ignore you, is jarring, and weird.  

 

Talk about a living land,  I'm mute until you have 50 gilder, then all I can think to say is '50 gilder for my soul,  50 gilder for my soul,  FireSALE, 50 gilder for my soul'.

eyeroll

Robbie Price

Reply #2 Top

In descending order of my degree of longing:

 
1. As it is now, there's no way to find out how much money you need to hire someone until after you already have the necessary amount.

2. Whiel I'm at it, I wish you could cast a spell by double-clicking it in the spellbook.


End of quote

1. That's not true. Left click on the NPC in question. Then in the bottom left of the UI, the hire button will be grayed out, either hold your mouse over that, or click it, and you will be notified how much it will cost the recruit said NPC.

 2. I don't know why it doesn't work for you, but it works for me (double clicking).

 

Reply #3 Top

Quoting impinc, reply 2

1. As it is now, there's no way to find out how much money you need to hire someone until after you already have the necessary amount.

2. Whiel I'm at it, I wish you could cast a spell by double-clicking it in the spellbook.


1. That's not true. Left click on the NPC in question. Then in the bottom left of the UI, the hire button will be grayed out, either hold your mouse over that, or click it, and you will be notified how much it will cost the recruit said NPC.

 2. I don't know why it doesn't work for you, but it works for me (double clicking).

 
End of impinc's quote

 

1. Oh, thanks! That's handy, but it's still VERY obscure. I have to click on the NPC, then go down and click on the NPC's actions tab -- which is counterintuitive, because normally the action tab contains actions that *my own* units perform -- and then mouse-over the hire button. I didn't even know there was a "hire button" before you mentioned it. So my wish still stands: I wish you could just talk to NPCs that are currently out of your price range. They tell you how much they want, you say "I don't have that cash," and you're done.

2. It works in some contexts, like choosing spells to learn. But it doesn't work in tactical battles.

Reply #4 Top

Yeah, you're right. It's NOT intuitive what-so-ever. *shrug* Hopefully it will be something they change in a future update.

And I noticed last night that double clicking in tac battles doesn't work. So I rescind my prior statement. Although it does work for selecting spells to research.