I know this is not part of the gameplay in particular, but I did not know where else to post it. I have noticed that when zooming in past a certain point, or a certain distance from the ground, the orientation of the camera rotation becomes reversed. By this I mean, when zoomed out, I middle click and move my mouse right in order to look right, hence the camera moves to the left allowing me to do so. When I get closer to the grid/game surface, I notice that the camera begins to move the same direction I move my mouse, which means for me to "look left" I have to move my mouse to the right. I find this quite disorienting and was wondering if this is supposed to be happening, or if there will be options regarding the camera rotation axis.