I just wanted to go over a few things for the empire. I wish a little more was done for them, but there are still some things that make it difficult/unfair to play as them. In the middle here, there are a couple of bugs, and a crash report.
Ok, I noticed that the empire still can't really train multiple troops, or veterans. Another thing I noticed was that when you have the train troops wnd open, and hit next until the appropriate resource is available, it doesn't update until a few turns after reaching said level. Clicking off, then on again will fix it. Minor, minor detail. Similar kind of thing I noticed was that when a unit is trained, it takes a turn for it to show in the bottom section.
Still can't build a timber mill to harvest materials.
Someone else posted this, but you can't design units with wargs, even if you have them because the req is still set to horses. Yet, you cannot "harvest" horses. Somehow, I after many turns, I was gaining horses.
The seige tech shows an archer for it's pic.
No sorcerers! I spent all that time researching, and can't train them. Damnit! This is me just whining, I realize alot of their tree is still in progress.
There was a weird glitch after a tactical battle. It seemed to keep the 9 square highlight...you know what, just check out the screenshot here:
http://dl.dropbox.com/u/8949112/zip%20files/Elemental_1279674646.jpg
Again, this was posted in another message, but I was getting that weird thing where the food changes from turn to turn. Mine was going from 4 to 3 to 4, etc. Here's the save file:
http://dl.dropbox.com/u/8949112/zip%20files/2.EleSav
Now, here's where I got the crash. I saved that game, then loaded it to make sure it was reproduceable (it was), and after about 3 or 4 turns, it crashed. I believe it was right at a breakthrough, and I was selecting which tech. Here's the debug and zip:
http://dl.dropbox.com/u/8949112/zip%20files/debug.err
http://dl.dropbox.com/u/8949112/zip%20files/Elemental0_92-2010-07-20T21-42-41-466.zip
Thanks again guys!