Can we have the fog of war removed once an area has been explored like HOMM? At the very least, leave it clear and visible in the last state we saw it in like Civ.
I support the OP's "very least" option. I wouldn't want to see the removal of the Fog of War mechanic. But I'd like for the fog over explored_areas to not be so heavy. In viewing numerous game play videos (
many thanks to Gorstagg! and others), the fog seems a distraction. It hides the nice terrain. Muddies up the view. I also wonder if the fog graphics affect computing performance? If thats the case, perhaps there can be a graphics option for a fog that is simply a slightly darker shade of the revealed terrain?
My wish would be for increased transparency of the fog. So we can still see the land, but will not see any changes until we explore it again. I also support Annatar11's Watchtower idea (reply#3).
EDIT: Grove12345 speaks my mind, but using less words while being more concise :~)