I sooo agree with this. Have been playing the beta, and comparing the look with old faves MoM and Heroes of Might&Magic 3 - those games had colourful overall maps that were real aesthetically
pleasing.
The cloth map look still needs 1) More detail/features to add interest and/or 2) A dash of colour to make it easy on the eye, to get upsides with these.
With that in mind, my money's worth:
1) Would be good to have some mini-pictures (1st person perspective) on the map - when was there ever an ancient map without some interesting first-hand scribbles on it? I mean like the faded sepia picture of King-Kong's head or the giant gate on Skull Island. - what about using some vaguely sketched B/W versions of the Fallen concept art on undiscovered regions of the map?
2) Cloth Map does not necessarily exclude colour. Old documents are uniformly off-white 'cos the colour has faded - many were originally colourfully painted (Bayeux Tapestry, anyone?) - same goes for lots of medieval stone statues/monuments, were often gaudily/colourfully painted when built - they are only stone overall now because paint faded with time. - So the cloth map could have some dabs of colour, even basically applied - perhaps just a shading of green on grassland, blue in the oceans, charcoal on volcanic barrens, &c....