[Suggestion] How we select units.

I find how units are selected feels akward and not natural. I would humbly suggest implementing better unit selection, such as drag and select features, and highlighting selected units better.

7,002 views 9 replies
Reply #1 Top

I agree. Unit selection is difficult. There should also be  some automatic/Next unit selection (hitting n key for instance).

Reply #2 Top
"There should also be some automatic/Next unit selection (hitting n key for instance)" Agree. But I'm not too worried because I *think* they are going to eventually implement all such convenience features that we had in GalCiv 2 and its expansions. (If only I remembered what they all were)
Reply #3 Top

The target selection for movement feels more awkward for me than the unit selection. The unit selection you can at least repeat when you misselect but it happened quite often to me that instead of entering combat with the spider I selected as movement target, I accidently moved to the field next to it.

Reply #5 Top

Quoting LDiCesare, reply 1
(hitting n key for instance).
End of LDiCesare's quote

n-key should be for end turn ;)

Reply #6 Top

Quoting ghoulas, reply 5



Quoting LDiCesare,
reply 1
(hitting n key for instance).



n-key should be for end turn
End of ghoulas's quote

That's what the ENTER key is for (and is for in galciv, civ IV, etc).

Beying able to remap such keys would be nice.

Reply #7 Top

Bump for improved unit selection,

Bump for re-mapping

 

R,

Nacho

 

Reply #8 Top

The TAB-key can be used to cycle through your units and cities. Although sometimes not all cities are available in the cycle.

Reply #9 Top

Quoting Voqar, reply 6

That's what the ENTER key is for (and is for in galciv, civ IV, etc).
End of Voqar's quote

n-key was for "Next Turn" in MoM that's why I posted it.

Remapping would be grat.