You have to consider the existance of actual souls, which is usually connected to the light. 'Holy' magics is usually, in a fantasy context, indisputably a part of Life magic.
Just because the other fantasy's did it dosn't mean they're right. Parts of traditional holy magics fit with life magic, other parts don't.
as far as resurrection goes, remember that there is no death magic in EWoM; 'Death' magic is a confirmed part of Life magic. It's all in how you use it.
I use the term "death magic" as shorthand for "the aspect of life magic that is used to reduce life, or contact / control the dead". resurrection would require "death magic" to contact the soul and life magic in its positive aspect to heal the body.
Technicly, there's nothing saying that you cannot use a potential Life magic-spectrum interchangably with traditional fantasy Nature magic, including summoning faeries and nature spirits. Even the summoning of spirits can be tied to life force, especially if you consider their attachement to other 'foresty' aspects that are entirely possibly to achieve with the use of life magic.
You could say that about any spirit, they'll all have a connection to lifeforce. Without spirits of the other 4 elements there would be no life, and a fire elemental is alive so it has a connection to the lifeforce, no one is proposig a life mage can summon elementals.
No, positive and negative. Generally, this would be equal to the usual perception of good and evil (as I said in the excerpt you quoted). But as I expanded on after the excerpt you quoted, if you took the time to "read->comprehend->write", Positive and Negative are the presence and absence of the classical element.
That point was not in any way clear. Mostly because your mixing two very diffrent points togeather:
1) Positive and Negative refer to the presense and absense of the element
2) Positive is genrally good, while negative is genrally evil.
The first point I agree with, the second point I don't, and I think I've made my reasons clear enough on why
To this, I used the example of the Fire element to create Ice magic. Because if Heat (Fire) is the result of the Positive of the classical Fire element, then Cold (Ice) would be the natural result of the Negative of the fire element.
Actually unless your casting negative fire magic on a lake or something Ice isn't the natural result. Ice would require negative fire and positive water, pure negative fire would freeze people but it wouldn't be able to create a wall of ice for example.
As I said, "Ice, moving away slightly from the classical dichotomy, would in this case be the absence of Fire". Just like Death is an aspect of the Life element (confirmed); But instead of arbitrary Good vs. Evil where death is the natural evil, we'd have positives (generally 'good') and negatives (generally 'evil').
Again, there is no reason that positives will be genrally good or negatives would be genrally evil.
You've missunderstood the words
positive and
negative. It's detached from morals, just like being HIV-positive is (generally) not a good thing.
It would help if you didn't keep saying that positives were "genrally good" and negatives were "genrally evil", its not really that suprising that I assumed you were implying morals with the words is it
Raising armies of undeads would no doubt be a positive thing for my vampirical empire, but the usage of the Life Element would be negative.
This is just confusing. Until now you've been saying that positive is the element and negative is its absense. Here you've flipped it around so that Life Element is negative because your playing with vampires, why? (BTW vampires would use a form of Life magic that's both positive and negative to move other people's lifeforce into themselves)