I want Stardock to make me a Venti Frappuccino, Raspberry Mocha, no decaf, with whipped cream. Is that too much to ask? It is Stardock, isn't it?
tetleytea
I had a developer take my suggestion once and it worked wonderfully. It was a role playing game, and I suggested that he implement a drunken sword. It's a magical sword whose bonuses get better and better as you get more drunk. So basically you're supposed to chug down lots of beer and then go kill monsters. The developer was like, "Hey! That's a good idea!" and he did it. It worked out great.
[quote]Fans can never ask for too much. Developers, on the other hand, can definitely promise too much.[/quote] That's not always the developers' fault. It can be hard to be honest with your boss sometimes. It's like the manager comes to you and says, "I want this change that I don't realize will touch every single file in your build, by tomor
Would it hurt to ask for a 6-digit job at Stardock?
Yes, the fans ask for too much. But, carry on.
If you think the cursing is bad on a forum talking about a game, you should see some of us actually playing it on a high difficulty setting. [e digicons]:annoyed:[/e]
I curse too much period. Not just on this forum.
[quote]I can add I hate people that use the term "bucko"...especially when I am a grown man of 35.[/quote] A man of 35 hating the term "bucko"? But that's what Richie Cunningham always said on Happy Days! It should be those young stinkers who hate the term bucko. Not the generation who grew up on the Fonz.
One valuable life lesson I learned from my dog: if you've got old s***, at least it's easier to pick up.
You also need to watch out for that giant bronze statue of a frog in front of Stardock headquarters. The eyes have hidden cameras in it. Oh...Diar, if you're having any problems with that IV drip, I know some really awesome doctors that can help you. There's this one Dr., his name is Conrad Murray. He's famous. He was Michael Jackson's doctor. You calm now?
[quote]How many python programmers do I know who are really good? Lots. Ones that you would hire? Probably not any of them because they don't have "industry experience". You'd see 25 years of Unix admin work and think nah but they would probably run circles around whatever you threw at them. The way you framed that statement that no one could do what he can for you using python almost sounded a bit like a cult of personality.[/quote] Ain't that the truth. That's exactly wh
[quote]laying off most of the staff and basically the entire QA department[/quote] That pisses me off. Why do the QA people always get the shaft? You want to know why games suck...it's because the QA people are constantly treated second fiddle to the developers. It's a people problem. Lay off the developers who suck--not the QA who found them out.
So in Civ V I assume being the first to research Bomber and then pounding the tar out of those stacks of doom is out? [e digicons]X([/e]
[quote] According to Chick and my personal experience with the demo, the AI is not capable of playing strategically on this new one unit per space battle system they have going on. There is nothing about fan feedback that can be used to excuse that. The AI sucks. In IV there was a lot of talk about stacks of doom, and maybe some complaints, but you know what, those stacks of doom were awfully efficient. The AI also got to go first every freaking turn which pretty much garaunteed them
After this weekend, I am of the opinion that Shafer is in the right place. The reason why I say is, I just got done playing Civ IV three times, with all of the expansions/patches. This is after I played Civ IV once a few years ago, shortly after release. It's a much better game now. Lots of cool new civilizatons, natural disasters finally got added in and they're not unbalancing, lots of little bells and whistles. I understand that Shafe
[quote]Personally, I like the Seattle Seahawks. Nice to see them sneak into the playoffs with the worst record in league history for a division winner.[/quote] The Seattle Seahawks, ladies and gentlemen!! For the record, Thormodr said it first. Before their big win. Go Seattle!
[quote]If you trust those big game reviewers then I have a bridge I'd like to sell to you. [e digicons]:grin:[/e] [/quote] I'm sorry, you can't yet. You have to research Engineering first. (civ joke...get it? get it? oh I'm soooo funny)
The problem with the SD staff participating in the forums is that they get all emotionally and mentally wrapped up in saying the right things on the forums when really their mind should be actually improving the game.
[quote]Marketing Buzz is a factor.[/quote] Yeah. It's actually a negative factor, as far as I'm concerned. Let me explain where I'm at: I happen to be a die-hard Dallas Cowboys fan right now. Why? Because they fired the big-name coach in mid-season, who couldn't win anything. Their big-name quarterback who dated two big-name singers got knocked out, and then even their second-string quarterback got injured. Jason Garrett--the offensive
It's a boring answer, but Civilization fanboys.
I'm glad, Kestral, that you are being taken care of. Large companies vary a lot, but they usually have formalized internal transfer systems. And they do have a tendency to be really dumb. Hiring and firing in large companies doesn't surprise me in the least. I could even see large companies hiring and firing for the same skill set, because the managers were delegated quotas to meet. You don't get credit towards your quota if you let the guy transfer. Idio
[quote]go back and have a look at the grid system in Atlantis that did a hex grid in a standard XY coordintes. Topologically equivalent for pathfinding, the number of sides is just the graphics.[/quote] Really? So...when you chose to move from hex to hex in the Atlantis grid, did you have 4 adjacent hexes to choose from or 8? Sorry, but I'm calling BS on that one. You may be able to represent a hex grid in a 2-D array--just not a 2-D array of square
Compliments will get you nowhere, buddy. [e digicons]}:)[/e]
[quote]You do realize that hexes are essentially rows of squares that are staggered?[/quote] Hex = 6 sides. Square = 4 sides. So no, I guess I don't.