[quote who="Schweiz" reply="7" id="3274590"]And yes having road building could cause a theme[/quote] You know you like my road-building ideas ^_^ Sincerely ~ Kongdej
Kongdej
[quote who="Emperor_Nero" reply="12" id="3274408"]I would say resistance to water, earth, and death. [/quote] What is this earth, water and death damage? All I know is fire, cold and lightning... [quote who="Lord Xia" reply="11" id="3274398"]I would like them to have +1 dodge per level and +25% to all elemental resistances to balance them out. [/quote] I think the dodge is pushing it, but I might be wrong ;) a nice idea though. Sincerely ~ Kongdej</p
[quote who="MachoM" reply="19" id="3274391"]Easier to buy techs off stupid AIs later, and I find little point in pushing techs earlier except for the workshop and horses. Slow, useful later on, but by the time I find myself in need of it, I usually have someone soulsucked anyway or an army good enough to not need it.[/quote] Seems you play differently than both me and tuidjy then ^_^. Sincerely ~ Kongdej
[quote who="bpalczewski" reply="678" id="3274369"]haste - expires as well during tactical battle (also evade) [/quote] What he said, if this is the point of it, at least include it in the tooltip. PS. after installing this mod, HP is always calculated wrong... Sincerely ~ Kongdej
Playing Tarth my sovereign only have 2 moves, even though "Master Scouts" states I get +1 move, (But when I hover over my Movement points, it says I gain +1% moves) Sincerely ~ Kongdej
[quote who="MachoM" reply="17" id="3274356"]'d like an explanation over Death/Water too.[/quote] Blind, Inspiration. [quote who="MachoM" reply="17" id="3274356"]Defensive is for, well, defense, and apart from one handed spears and the shield, I see no use for that.[/quote] Defensive give the well sought spear+shield combo. AND it helps deals with big beasties that wants to munch on your cities. There is a HUGE difference between challenging and ridiculous..
I like the Pariden faction, its interesting, and I think decently balanced (Warlord verga can have twice the amount of troops to give an example for another faction strength). The essence bonus is really sweet, and yes I still think essence is better than any of the other stats for a city, mostly because essence is equal to or better than 1 material or 1 food. The only letdown on Pariden is the sovereign, the standard Pariden sovereign is TERRIBLE, she doesn't play up to P
the river and/or forest needs to be within 1 square of your center town thingie, this is done so you can play to focus the game more around the "Autoplace improvements"... Doesn't really help with forests being removed when you build on them though, so autoplace is still a bad choice ;) Sincerely ~ Kongdej
[quote who="JSchoeck" reply="8" id="3274025"]I think it is okay though that you don't start with armor and more than crude basic weapons.[/quote] I would love if I started with 1 piece of crude armour chestpiece, and a crude weapon of several version (you can make a make-shift spear out of a sharp rock and a long stick, stuff like that, so my starting designs have more personality. I would also liked for the armour techs to either unlock 2 lines of armours, or have lesser
[quote who="Naidrev" reply="156" id="3273873"]Is it possible to simply edit a faction and sovereign, instead of having to remake them from scratch? Every time new abilities come around, I have to delete everything. [/quote] No... I wish it was, but unfortunately.... Sincerely ~ Kongdej
[quote who="crimsongekko" reply="38" id="3274255"]well, this whole "wait for mods to get approved" thing really sucks. modders should just stop using it altogether and upload. really anything is better than that wincustomize site.[/quote] My guess is they test it for virus and stuff like that, so I wont mind it too much. Patience is a sin, and rushing stuff is a virtue... waaait a minute... Ps Mqpiffle, I am officially a fan of what you are doing here! Sincerel
[quote who="NanakoAC" reply="3" id="3273783"]deleting the default designs shouldn't be possible imo[/quote] Its not... well besides from tearing the game install library apart. [quote who="NanakoAC" reply="3" id="3273783"]deleting your own custom designs should be much easier.[/quote] It really should! [quote who="NanakoAC" reply="3" id="3273783"]i don't see much sense in them persisting across games, or the ai being able to use them.[/quote] I
One of the reasons I don't think faction-wide items should be located on the sovereigns, to me its just doesn't make much mechanical sense ^_^ Sincerely ~ Kongdej
Enter "My Documents" and paddle through the following folders: "My Documents/My Games/FallenEnchantress" in there is all the saved crap for FE. For unit designs in particular go into the folder called "Units" and delete everything in there (you will still have the standard units that ship with the game, these are only the custom ones). Removing them all will also cripple the AI as they use your unit designs. Edit: Also, as Parrotmath said, your custom sovereig
I recommend posting screenshots whenever you see this bug, my guess is its a starting location gone wrong in the combat maps. The screenshots will help identify all the bugged maps ;) Sincerely ~ Kongdej
[quote who="Heavenfall" reply="30" id="3273581"]Looking forward to it. Can I please steal some of the colours for Stormworld factions? With more factions it is more difficult to make them unique.[/quote] [quote who="mqpiffle" reply="31" id="3273620"]Please use whatever you want.[/quote] .... Ofcourse Mqpiffle want you to buy him a plastic rocket, wants to be an ingame hero, and want an entire race based off his forum avatar... ;) Sincerely ~ Kongdej
Losing all the damage is due to multipliers on the attack damage, it will have a similar (but lessened) effect to the hero traits: Master swordsman, and the like that boost by a percentage, its just the way the numbers are collapsed and what spell/trait uses what numbers. I don't think its supposed to be reduced to 0 attack, but "sloppy" updating will have it that it stays this way until someone notices ;) Heavenfall made an even better post about it here: <a href="https:/
I would prefer if traits costed 2-3 points each, just so I can choose "Slightly Cheaper" (Militia). But that is semantics and I learn to live with that that (it is a rather minor issue, it just dazzled me and at first seemed like a mistake ;)). There seems to be 1 trillion tooltip mistakes though, are you aware of these? (PS. starting next to 3 syndicate camps is death ^_^) Sincerely ~ Kongdej
[quote who="Don Bemont" reply="8" id="3273513"]all these things should be widely varied, not homogenized so every game plays out pretty much the same way.[/quote] You can still vary them without having heroes being worthless. Its called strengths and weaknesses. Sincerely ~ Kongdej
Sooo, I fire up this mod, and notice a few oddities in the tooltips when looking at sovereigns... Oh well, I fire up the new improved warlord verga (now without that strange magic stuff that I never understood, what do I care, I just want juggernauts :)) It seems to me that either I installed the mod in a wrong way (I copy-pasted the stuff as per directions in the "Mod Install Instructions") but all the designable traits available to trained units have a production cost of 0....
[quote who="DGB246" reply="3" id="3273489"]The game does have ways to deal with stacks of doom, it's just unfortunate that the AI doesnt use them.[/quote] No, its unfortunate that there is no way to deal with them, I would prefer if there were a way to deal with stacks of doom, and a way to deal with people massing slaves, a way to deal with juggernauts, but each of these were specific to certain unit setups, you would have to build an entire regiment to counter one stack of
[quote who="Lord Xia" reply="10" id="3273449"]Please, two years I have asked for this to be fixed, please.[/quote] Kind of what makes me sad about FE... ~ Kongdej
[quote who="Gaunathor" reply="3" id="3273450"] Quoting BernieTime, reply 2Godzilla didn't destroy Tokyo in a day. He did. Both 1954 and 1984.[/quote] Shhh ~ K
The brain-work here is good, I have thought the same (but didn't say anything for reasons unspoken). So atleast its a good post to make people think about it ;) Sincerely ~ Kongdej