Kongdej

Kongdej

Joined Member # 4590945
160 Posts 3,335 Replies 21,948 Reputation

[quote who="DsRaider" reply="6" id="3143297"]How does the ability work? Does it just create a road on the tile he is standing on?[/quote] When I was using it, it worked like that, so you would have to move the hero onto each tile you wanted a road on, and use the ability. Sincerely ~ Kongdej

8 Replies 2,724 Views

Was looking at my city at some point, to see the fraction of my prestige was spent on each town, and noticed something odd about the "Festival" Building... Obviously some number is wrong somewhere, also besides this, the city was producing stuff... (I think :P) T

3 Replies 1,512 Views

Hi there, found another issue, and was gonna share it here ;). When designing units, you can go way above they're intended maximum weight capacity by a little fiddly-doo in designing... When creating a unit, first set the unit on a horse, pick the 2 traits that give more weight capacity. Then equip your unit with all the heaviest armor and weapons (or whatever suits your needs really). Then take away the horse, and the 2 weight capacity traits, and give the unit the tr

0 Replies 632 Views

Just wanted to post quickly that my sovereign with the "Scarred" weakness (-1 hp per level, and can only heal 1 hp per season) still heals her level each season. So something went wrong with the healing part. Sincerely ~ Kongdej

0 Replies 1,145 Views

I think the unrest should start as high as 50%, meaby higher, to leave the effect that someone just had a huge fight in the city, but the aftereffect could be less than 25%... right now it seems to be the only "viable" option (to me anyways) is just spam prisons in all my cities to combat unrest, then again with enough prisons I set my tax way high to gain gildar for free... I am not a fan of permanent penalties though. - I allready dislike captured cities due to the wrong levelup cho

16 Replies 5,055 Views

To be honest, unit levels are superior allready, units unlevelled have no use, and unit's with levels gets super tanky, so not sure we need nr 2. It would be interesting though, but then again, If that should be applicateable i should be unlocked through a trait or such, so It wont be "All my silly units".... Sincerely ~ Kongdej

5 Replies 5,223 Views
Reply to My PAARiden in FE Beta

[quote who="Glazunov1" reply="14" id="3143034"] Well, Nok gains another level and, as you may have guessed, evoker is available. The dilemna? Well, I could also opt for the life mage which gives me access to growth and shrink. I like shrink and with my lack of direct damage spells, I, yet again, opt out of Evoker in favor of Life Mage. Makes sense. Growth and Shrink are both very useful. In my current game, my melee (assassin-based) hero gets Grow

22 Replies 54,469 Views

[quote who="Alfdaur" reply="1" id="3143157"]That is correct, there is a turn limit. Just like there is one in Civilization. The game doesn't stop at that time, but your score will be frozen. This is to make highscores more meaningfull, or somthing like that.[/quote] Funny, I always thought turnlimits were a rubbish idea! Whenever I play civilization, I always turn them off when possible, they're terrible! Sincerely ~ Kongdej

3 Replies 3,767 Views

For me this have nothing to do with balance, but the inner gnome inside me that wants to build up everywhere, I want to colonize the entire little world, and make it look like a big city , so when I am disallowed to build cities on 3/4 of the map I immediately end that game, cause it gets boring... Sincerely ~ Kongdej

35 Replies 33,040 Views

[quote who="Deverash" reply="2" id="3142718"]Maybe the balance point should be, then, to make clumsy work for spells as well, giving your spells a bit of deviation. Fireballs that move a square or two would definately be worth a point. [/quote] NO! Yes for me clumsy only work with melee weapons, so if I pick clumsy on my sovereign (or get a hero with clumsy) that unit is on archer duty, or dying duty... Clumsy is a terrible disadvantage, since ranged weapon

9 Replies 11,118 Views

Thanks for not referring to post name :D.. Also I can alt tab out fine, so I think that is "local bugs", but if I close down the screen on my laptop (making it "sleep" or whatever it is called) then open back up, Elemental: Fallen Enchantress freezes and needs to be closed, It would improve the game slightly to make it survive that :D, atleast surviving in the menu's or something like that. Sincerely ~ Kongdej

1 Replies 1,484 Views

Ps. I still have the 1 hour gaming session it took to reproduce those 2 bugs, if you guys need it. (In vid, and I will try to store the last autosave) Sincerely ~ Kongdej

2 Replies 3,236 Views

Hi there, was playing around videoing my game, because I crash rather often actually, and I wanted to show you guys a vid, along with giving the Debug.err file, since the crashes are rather random and not really reproducible, although I have around 2 crashes each hour of the same nonsense. The first vid will be showing a combat, in which I am having a bug where I cannot cast my spells one of the turns (Trying to cast haste on myself, when I figure out there is a bug I try to slow the

2 Replies 3,236 Views

If you want to remove the point where people use all the trees you gotta redo the research costs and research rates too (IMO) since at some point in the game, the 3 first parts of each tech tree takes no time to research, then I will go research them. Sincerely ~ Kongdej

4 Replies 1,565 Views

[quote who="Derek Paxton" reply="2" id="3142517"] Gaylyn can build roads. They hsould be placing a road when you click that. Is it possible he was already standing on a road when you tried it?[/quote] Can you add it as an ability?? so it wont seem so random? Sincerely ~ Kongdej

8 Replies 2,724 Views

[quote who="darklander0" reply="16" id="3142355"]I like it the way it is now.[/quote] Can't say I do, said this some time ago too, its mostly because I cannot reset the city level up choices that the AI takes on theyre cities that I want to trash them and build something proper... I would like if the game supported rebuilding of destroyed cities, it makes little sense to me that I cannot as a faction kill off all the magnar devotee's, trash all the weird infrastructure, a

35 Replies 33,040 Views
Reply to My PAARiden in FE Beta

[quote who="Glazunov1" reply="10" id="3142291"]I have no idea what you went with. The choice is yours. For myself, it's not even a question: I'd go for Earth 4, as Evoker will reoccur, and you can buy a fire book to start up the path to blissfully administered direct damage.[/quote] I would pick Earth mage for the sheer fact he have no spells to grant more damage to with evoker... Therefore it can probably wait :D Sincerely ~ Kongdej

22 Replies 54,469 Views

[quote quoting="post"] Not sure if this exclusive to her or all heroes with Administrator trait or Path of Governor, but she has a Road tab both solo and when in an army group. Doesn't do anything when clicked on but gives tooltip: Road. [/quote] Last time when I saw this, it put a road beneath the champion each time I clicked it... Unfortunately the hero had an... uhm... Accident... or rather my sovereign needed to learn to cast a certain type of spel

8 Replies 2,724 Views

[quote who="DsRaider" reply="4" id="3142074"]The problem is there is no animation for it.[/quote] What, they can't do a new animation for a spear? ^_^ Sincerely ~ Kongdej

7 Replies 40,499 Views