mqpiffle

mqpiffle

Joined Member # 4257179
111 Posts 1,891 Replies 4,170 Reputation

@OP: I agree that diplomacy is still pretty random and downright confused in this game. IMO, SD ought to sit down for a good month to tweak and test the AI and actually play the game with nothing else in mind to figure this thing out.

41 Replies 47,880 Views

[quote]And finally, since I'm a huge fan of Steampunk-ish stuff, I am really hoping there will be an expansion (or mod ) taking the tech tree in that direction (early muskets / steam / railroads towards the end of the tech trees ? one can dream ) [/quote] I would love to see an Arcanum: Of Steamworks and Magicka Obscura type mod [e digicons]:drool:[/e]

8 Replies 10,538 Views

Know thine enemy! Don't attack that Earth Elemental army with a bunch of spearmen and/or swordsmen. Use your blunt attack specialists for these situations. Also, save those blunt attack weapons for your melee champions for the same reasons. Same goes for non-physical attacks and defenses. Know what counters what; don't always sell your gear just because it has a lower total attack value on it, that little extra cold attack or spell resist or whatever

41 Replies 182,287 Views

Double-click on the unit you're looking at. This will bring up the Unit Details screen. Towards the bottom of the main section (below the spells list) there should be listed current effects on the unit. There you can mouse-over and see the effects you're looking for.

5 Replies 9,584 Views

[quote who="bbr91" reply="2" id="3255130"]I use an Earth Elemental in .992 and Hurl Boulder works just fine. Maybe your .xmls are messed up?[/quote] You can use it because you have the 6 mana required. The monster AI can't use it because it has no mana. The whole point of giving these creatures hurl boulder was to help control kiting.

9 Replies 11,030 Views

[quote who="NaytchSG" reply="6" id="3254877"]Oh,jeez, I figured it was like the ogre hurl boulder ability. I didn't realize it was a spell. D'oh! [/quote] They actually f****d this up too and gave ogres and EE's the spell instead of the ability so they can't use it (they don't have mana.)

6 Replies 2,141 Views

I've noticed Ogres now supposedly have the Hurl Boulder ability (yay!) but they never use it(boo!). Why? I feel the issue is as follows: Ogres have this line of code in CoreMonsterUnitTypes.xml: Spell_HurlBoulder In CoreAbilities.xml, this is the code that actually unlocks that ability: <Ga

4 Replies 4,044 Views

[quote who="Lord Xia" reply="1" id="3254535"]Hurl boulder is a magic spell in the earth school of magic. Ophidians should be immune to this.[/quote] Yeah Earth Adept 1 unlocks Hurl Boulder spell instead of Hurl Boulder ability . That's why the Ophid is immune.

6 Replies 2,141 Views

The devs intentionally tweaked the xp gain for killing AI faction units down a while (maybe before beta 4?) ago. I agree it's a bit too low right now. I definitely don't want it to be at the same level as it is for mobs though. There's more at stake when fighting factions, like control of the map (cities and resources), for instance.

14 Replies 13,602 Views