mqpiffle

mqpiffle

Joined Member # 4257179
111 Posts 1,891 Replies 4,170 Reputation

There is an armor skin mod out there. https://forums.elementalgame.com/439949 If you're into modding and/or modded game elements you should definitely keep an eye on the modding subforum. All sorts of cool things pop up on there.

7 Replies 6,381 Views

[quote who="LauraKat" reply="8" id="3325564"]I have no idea what ZOC or rush are.[/quote] I'm pretty sure these concepts are covered in the tutorial.

13 Replies 68,283 Views

Pioneers should only be able to found cities, and should cost population to produce. Outposts should be created by selecting a valid empty tile and choosing a 'build outpost' option. The outpost is then tied to the closest city's build queue at an appropriate cost. That is all.

62 Replies 48,101 Views

I would say early game have a champion in the stack with the sov. Slowly build up trained units until you can safely split into multiple stacks with a single champion leading each stack. I usually try to get my champions to level 5+ before I set them off on their own.

8 Replies 6,946 Views

[quote who="Borg999" reply="2" id="3323888"]But a low level fire or earth sovereign is much stronger than a low level life or air sovereign. My suggestion would remove this issue. And what's wrong with one teleport spell, instead of two, for example?[/quote] Fire is by far the weakest. IMO air is the strongest. Haste and Evade alone are an amazing early game combo. Here's a reminder of the apprentice level spells for you. Air I: Haste

27 Replies 31,756 Views

BTW, you may want to move this into the Modding subforum.

7 Replies 11,082 Views

It would definitely be good if they disconnected strategic moves from tactical moves. But this is probably a significant piece of code-work that potentially cause a bunch of other problems.

7 Replies 11,082 Views

First game I load up with 1.921: Do you seriously think this is fun, Derek? I mean just look at Ceresa, she's like "WTF?"

106 Replies 322,667 Views

[quote who="DsRaider" reply="67" id="3322638"]That's my start and I have nowhere to settle. The Essence and Materials are crowding out the Grain. There is too much crowding out in general especially near woods which are usually either totally unsettleble or 2,5,0. I don't see any high material tiles with essence ever.[/quote] This definitely needs to be re-thunk.

106 Replies 322,667 Views