Glazunov1

Glazunov1

Joined Member # 4194303
85 Posts 1,589 Replies 24,096 Reputation

[quote who="jshores" reply="11" id="3360753"] Quoting Darxim, reply 8 I think taking Might and Weak together is a waste, and you're nerfing your sovereign by doing so. If you want to max your sov's attack, you should take might and the weakness shouldn't drop that. If you're going for more of a caster build, then you can take weak, but you wouldn't bother taking might. If you could take as many weaknesses as you wanted, sure, it would be

28 Replies 28,279 Views

[quote who="bortlings" reply="6" id="3360727"] With ranged weapons, Clumsy should offer a chance to randomly shoot an ally and if the hero is by himself, then he shoots himself. Hilarity ensues.[/quote] ...And so does the player ignoring Clumsy unless they're magic wielders, only. Though if we take this to its logical conclusion, then Clumsy should also cause the ruler to occasionally target their own troops with attack spells, enemies with beneficial spells,

28 Replies 28,279 Views

[quote quoting="post"] When you create a sovereign and go to the second page to choose abilities, you'll notice an ability called "Might" and a weakness called "Weak". Weak gives you a bonus design point and Might costs 1 design point. Since weakness only gives you -2 attack and might gives you +3 attack, it becomes a free +1 attack for your sovereign and creates a situation where the player would always do this if they wish to optimize their character. [

28 Replies 28,279 Views

[quote who="erischild" reply="92" id="3359935"] Civ 4 BTS + BUG +BAT From what I hear, if I ever tried rule changing mods, I would love FFH2.[/quote] There's a very good successor to FFH2, called Master of Mana. Far better AI, and even more development of interesting ideas. You can check it out here: http://www.masterofmana.com/

114 Replies 492,452 Views

[quote who="Borg999" reply="1" id="3359657"] The biggest question in my mind is why they can't "port" the diplomatic system from GC2 to FE/LH. Both games are made by SD, so what makes the mechanics in LH so different from GC2, that the diplomacy can't be replicated? [/quote] Exactly what I've been pointing out for months to a resounding amount of silence by Stardock. Though we need to make allowances for a number of differen

5 Replies 14,149 Views

[quote who="Jafo" reply="5" id="3359637"] Quoting ElanaAhova, reply 4feels like an alternate universe, now... lol, Just to clarify...at last count there were 3 LOTR movies....and the Hobbit's gonna be a 3-bit one as well...[/quote] Long term memory isn't always what it was when if you flourished in the "last millennium." And I speak as one who did. I first read LotR back in college, more than 40 years ago. Had my cri

15 Replies 53,763 Views

We invert the last question--so instead of a book you've really hated that friends recommended highly to you, now we have a book you ended up liking a great deal, that friends and such panned. I'd have to go with the fourth part (book) of Gulliver's Travels. Back in junior high (which for those of you who aren't USian, means about twelve to fourteen years of age) I read the version in my school library. It consisted of the first three parts of GT, but no

15 Replies 53,763 Views

[quote who="Heavenfall" reply="14" id="3358804"] Quoting Glazunov1, reply 13 But the worst that was highly recommended...? There was a fantasy trilogy published some decades back about a modern leper who ends up sucked into another dimension, where he's always hurting everyone else, but so self-involved that we're supposed to forgive everything from constant moodiness to rape. The best thing in it is that he truly dies at the end of the third book. An example of

48 Replies 220,257 Views

I've read quite a few of the "top best greatest of all time" books that were poorly written and dull as hell: Silas Marner, Moby Dick, the Leatherstocking Tales all come to mind. And they were required reading when I was in high school. I still suspect they were put in the curriculum to make adolescents believe reading was inherently boring. Not a whiff of Salinger, Vonnegut, Fielding, Joyce, Cabell, James, etc. But the worst that was highly recommended...? There wa

48 Replies 220,257 Views

[quote who="Jafo" reply="11" id="3358658"] Quoting Glazunov1, reply 10One other high crime against films: Dubbing Australian films into "American".[/quote] Well, but that's easy enough. Just cut out every instance of "wanker." [e digicons]:-"[/e]

16 Replies 55,829 Views

[quote who="Jafo" reply="4" id="3310013"] Their Directors probably pulled the bastardizations out of circulation. There is nothing worse than 'colorizing' other than perhaps bad sync dubbing into an irrelevant language....[/quote] One other high crime against films: producers who take finished films and recut them. This happened a great deal, especially back in Hollywood's so-called golden heyday. Orson Welles' The Lady from Shanghai, fo

16 Replies 55,829 Views

And you didn't launch a diatribe against Stardock for concealing your baby. I can't begin to tell you the number of times I've seen that kind of post in a variety of forums, where the answer was just the one you found, here. So good on you. :)

9 Replies 40,903 Views

[quote who="Heavenfall" reply="2" id="3343061"] Rock, Paper, Shotgun is really the only one I visit regularly, and then aggregate news from http://reddit.com/r/games[/quote] This, plus benignly moderated forums. I find that you can discover a lot more about a game in depth from reading a good forum with intelligent posters (and making allowances always for both worshipers and trolls) than on just about any so-called

29 Replies 90,362 Views

[quote who="Lord Xia" reply="1" id="3358469"] Nope, never. I don't find playing to win a very fun way to play. I know that sounds ridiculous, but I usually like to experience the world, develop champions and cities, watch the world develop around me, explore, etc...Winning isn't a big deal to me. I think that's why I am so drawn to games like Crusader Kings II, where the goal of the game is playing the game and experiencing it, not getting to the end

47 Replies 175,465 Views

[quote quoting="post"] Domain boundry - Why are pioneers and armies not prevented from crossing domain boundries? It seems to me without a treaty (I believe the trade treaty allows this action) this should not be allow without causing an option for war or request to move the unit out of the land. [/quote] Just the way Stardock wanted it. It's been that way since as far back as early beta. I find the spamming across borders very annoying, personally.

5 Replies 4,994 Views

[quote who="Lord Xia" reply="54" id="3357157"] "Removed the wage cost form Knights of Asok, Mercenaries (gained from the camp) and Hunters" Yay! Praise Kael! Glory Day, Glory Day![/quote] Yeah, I'll give them that one. :D

62 Replies 194,359 Views

I would have preferred seeing the more HPs given to the elementals they usually accompany. That offered more strategic choices: which do you deal with, the elemental first, or the little nuisances who could still wreck havoc by launching a spell at a poorly timed moment? If the cooldown's removed, the threat becomes more leveled out between elementals and shrills, and less interesting. Shrills as they were, were kind of fun. Little one-shot glass cannons, impressing

62 Replies 194,359 Views

Wikipedia is (typically) off about some of the facts regarding LoM. It was converted to the PC by Maelstrom Games, including the original developer Mike Singleton, and released by Domark in 1995. I liked it, and reviewed it at the time, but it did have a bug that made interior cell movement highly unstable, resulting in spinning around endlessly.

4 Replies 26,797 Views