StevenRLynchAbundanceThatIAM

StevenRLynchAbundanceThatIAM

Joined Member # 4149234
324 Posts 3,920 Replies 27,720 Reputation

I have started a new Stardock guild (SAAA) and am looking for new members, as mentioned here . I think there's gotta be more Stardock supporters who play Guild Wars 2, so why not join up for some friendly adventuring? If you want to, please post in this thread with your username and number (for example, mine is "Steven Aus.4930") or message me via "Steven Aus.4930" in-game.

0 Replies 14,498 Views

AFAIK, there is only one other member who has logged on recently. I have sent another PM, could you please read and action it so that others can help grow the guild, even if you don't play it any more. That would be very much appreciated. [e digicons]:star:[/e] I like the idea of a Stardock GW2 Guild, and would be willing to help keep the Guild going, and inviting more people to it. I have met a few along the way you know. ;)

5,007 Replies 11,222,254 Views

Join the Dark Side... and Receive a Free Toaster Oven! Oh, got caught again replying to page 1 and there being another page(s)! ;-)

119 Replies 542,295 Views

Can you perhaps make Guarded Strike a 100% damage strike? Because of the way defense works, it can provide only about 1/4 of the damage frequently compared to a normal attack. And since Guarded Strike has a cooldown, I don't think it would be OP.

2 Replies 3,183 Views

Yes, I think this would be the case. If you capture another city with it already built, it doesn't get demolished, but if you raze the city it adds 1 to the count that you can build. I don't see why it can't be if number of Towers of Dominion (or whatever building) is greater or equal to one (or any other positive number) no more are allowed to be built, rather than incrementing the counter when a city with the building is razed. Derek, is this feasible?

2 Replies 9,037 Views

And they get more than one level from the spell that makes the hero increase a level (and gives the sov -5 hitpoints). It's like all level or +XP increases are done as XP increases and thus subject to XP bonuses.

212 Replies 636,776 Views

Would the engineers be used up for an outpost? If not, there would have to production cost and/or build time for the outposts. Other than that, I really like the idea and hope that it is implemented! [e digicons]|-)[/e] Speaking of build time, how about casting Arcane Monolith produces a Monolith that builds in a few turns, rather than appearing fully-functional instantly?

52 Replies 174,160 Views

I'm looking for some Stardockians and friends to join. I don't have any other major time engagements apart from GW2, and I just started the first Guild Upgrade - I will be heading for Guild Stash pronto. The idea is for a relaxed and friendly Guild where its members do all sorts of GW2 things, and most importantly have fun while doing so! [e digicons]:D[/e] [e digicons]|-)[/e] [e digicons]:star:[/e] Anyone interested in joining can ask here with their Account

1 Replies 19,922 Views

You can re-arrange the first five queued items, but when there's more than that it becomes difficult. You just click and drag it to the one you want it to be in front of.

104 Replies 414,354 Views

At level 3 a fortress gets the choice of Impulsive, Charge or Endurance (+1HP per level) to add to units. It just simply adds that trait to all units produced there (for no extra cost apparently). There's also traits for the Empire's Warrior's Temple (Bloodthirsty) and a Kingdom building (Emnity) which are both Fortress buildings.

11 Replies 14,404 Views