StevenRLynchAbundanceThatIAM

StevenRLynchAbundanceThatIAM

Joined Member # 4149234
324 Posts 3,920 Replies 27,720 Reputation

Ereog's Token is great against Wildland Bosses that melee. Try this combo - strong enough Sov to take one hit from Wildland boss, Beastlord, a few Bears or Cave Bears, plus a decently powered Slow spell (although this last one might not be totally necessary) - dead boss.

24 Replies 49,047 Views

Negative enchantments never show up in the Enchantments list, but you should get a message about which city it was cast on, and you need to use Dispel Enchantment on that city. If there is truly no way to dispel it, that should definitely be changed, but the biggest issue is that the UI doesn't effectively show negative enchantments.

3 Replies 13,776 Views

Yes, if it had just two phases - one for Monsters and Ruffians/Denizens of the Wildlands, and one for all player AIs, then I agree that that would be the best compromise of all. It would mean that the two monster factions could not attack each other easily, and player AIs might sometimes cross paths, but it would keep the player AIs from getting ignored by the Monster AIs.

10 Replies 3,714 Views

Does your hero have an item with Maul? I think Maul items for hero player units currently make the AI take over the movement and attacking (and I think now) also prevent spellcasting by the AI routines that control that unit.

6 Replies 5,233 Views

Yes, I think this makes sense, though in my previous post I was more referring to the post before it rather than the OP. I don't mind if dragons stay the same.

36 Replies 55,673 Views

This really is the human side of creating games. I wish you and everyone at Stardock (as well as everyone in existence =)) a wonderful future! Also, the real Legendary Heroes: Derek, Brad, the entire Stardock team and all the people from the community who contributed!

54 Replies 343,497 Views

I agree with your points regarding balance, AI and enjoyment, tjashen. Note: this may also explain why the Age of Wonders games are so beloved, even though the AI hasn't been exactly strong yet.

47 Replies 175,470 Views

Yes, in all the quests, tame is counted as killing the unit (since you get experience for it).

1 Replies 7,366 Views