seanw3, you have increased the size of your avatar picture. ;-)
StevenRLynchAbundanceThatIAM
Here's your challenge Frogboy - make an FE AI that can consistently beat most of us without *any* bonuses whatsoever. =) ;-) If you can do that, maybe then you'll need to provide more bonuses to *us*. ;-)
Wow! Automatic upgrading trade routes then? =) Maybe the ability to build roads? =)
Everyone should read this.
Good point.
Hey Heavenfall, first time you've changed your avatar in ages! =)
I'm inclined to think so too. The whole point of splitting XP is to reduce the rate that you can gain uber champions. Now you have to decide whether it's worth leaving a champion on its own when it attacks (getting all the XP) or add other champion/s or armies to make sure you win. Remember, champion injuries will also be more serious in 0.78 too. =)
So Rebellion is actually being developed by Stardock as well? Hmm, that leaves it up in the air as to whether Stardock are still publishing others' games.
Yeah, the XP requirements for new levels may have to be reduced somewhat (although not necessarily to pre 0.77 days, all that may be an option).
Remember there is still SoaSE Rebellion, although it is in the same universe as the previous SoaSE stuff.
Yes, I agree with that.
Totally agree with your last three sentences.
Tactical summons last for the battle, strategic summons last until you dispel them or the summon dies. Quite a few games allow both permanent and temporary summons.
Well, none of the extensions are new. So I am at a loss too. I'll try some things out. =) Note, the webmail problem is on all browsers, so I guess it must either be a DNS, modem or internet connection problem.
Sorry, it just asked me whether I wanted to enable their DNS. What are the different types of proxy servers? It didn't mention Comodo Dragon specifically, so I guess there is a small possibility it changed global DNS settings. Although Internet Settings didn't show custom proxy. What do you think is the cause of the webmail accounts being very flaky connection-wise?
I agree with the last two posts.
It is possible to play a game that allows reloads on not reload within the scenario, just requires discipline. And you'll find, especially in Wesnoth, that you care for your units better when you could lose them in a scenario playthrough. You just don't appreciate units that level up unless you have a chance at losing them for good.
I tried turning off my modem for a minute, but that didn't particularly help much (just gave me a few more minutes on gmail). Why would a Domain Name Server have trouble accessing webmail but work fine accessing other website? It seems webmail accounts are the ones that are not working. Google.com, Startpage.com and yahoo.com are working, but gmail.com, mail.yahoo.com and other webmail services are not. Is it likely to be a problem with the DNS, the modem or the
I can play individual scenarios in Wesnoth without reloading within the scenario. =)
Well, if you never reload, you generally learn to play the game better, but in singleplayer, it doesn't particularly matter from person to person. But if FE gets a good multiplayer mode, then you'll be glad you learned to play without the crutch because other players will definitely test you even more if you have been relying on reloading every time something doesn't go your way. =)
Yes, good points.
Yeah I know. It's just that the Draginol OP has JoeUser listed, but Frogboy's posts don't have any listed. Is this is a special thing with JoeUser, or just with Frogboy's forum account?
And while we're at, an option for the Sovereign to stay in the Capital upon founding, like in WoM. Currently there is no way for the Sovereign to stay in the Capital after it has been created, even if the option to garrison units in a city is turned on. That option does not make the Sovereign stay in the newly created Capital. Also, I strongly agree with the 4 guard bonus for capitals. It would make a huge difference, both for humans and AI.
Good idea!
I don't know - smell is so intensive that in the animal world, only a maximum of 3-5 different smells can be detected by any organism at one time. Even food critics aren't that much better. ;-)