-WhiteElk

-WhiteElk

Joined Member # 4128206
29 Posts 655 Replies 13,915 Reputation

Limit the range. Increase the action points used. Add accuracy/damage penalties at distance. Limit ammo and mana usage. Introduce a fatigue system for units which have moved excessively (A fatigued unit takes more damage while dealing less. Accuracy and Dodge suffers. The chance of taking critical hits increases). Consider a fatigue system for magic casting. Excessive channeling of mana brings risks. Mutations, burnouts, misfires, fizzles. And introduce limited use

218 Replies 399,063 Views

[quote who="Fistalis" reply="47" id="3084482"]Ya but they won't do it. See A.C. is too complicated to bring in new players.. they gotta redo all the systems to bring in new players. "Streamline" it if you will. [/quote]Dumbed down for the big sell does seem to be the way. Go big or go home. No tolerance for modest profit. Blockbusters or bust. Gone goes the gamecrafting. It's just product and sales. Just business. Gamers aren't people; they're wallets to be tapped. Shareholder

55 Replies 163,398 Views

[quote who="Lord Xia" reply="34" id="3084184"]When people say Civ IV was the best game ever, do they mean vanilla Civ IV or BotS Civ IV?[/quote]Civ4 is my most favored game. No games yet come close. But out of the box it was broken and weak. It took years of a frustrating patch process to make vanilla Civ4 worthy of high praise. Yet still I think of it as mediocre. For me the game is all about the mods. I didn't think the BTS expansion was anything special. It was hyped huge, but fel

55 Replies 163,398 Views

Great news! Any word on if a steam free version will be released? I heard that the Mac version doesn't require steamworks. So I still hold hope that the PC version might one day be set free as well. After a spat playing E:WOM, I'm back to Civ4 mods. This time its the new Master of Mana (v1.4). Is a great mod based on FfH. I didn't much care for the previous versions. But this new version is quite good. Very good actually. I'm hooked. I love Civ. Still play some Civ3 mo

55 Replies 163,398 Views

[quote who="Barrynor" reply="14" id="3082781"]Yes, I must admit that bothers me a bit... granted, I am in the first group, but it would be nice if they'd stick to those promises [/quote]Shit happens, things change. But an update would be nice. This has gone down rather rudely.

20 Replies 5,521 Views

I'm just looking forward to getting access to the beta. Not as much as a few weeks ago. The buzz fades. Purchased on Nov 1st 2010. My group is weeks past the original access date. Still no word on when we might be let in :~(

20 Replies 5,521 Views

It was the mid 80's for me. I'd missed both those you shared. Thanks for posting them. And praise be the power of YouTube as relates to sharing the joy of things otherwise lost ;~p I"m motivated to post a rare version of Steve Millers Fly Like an Eagle. Is better posted in a new thread I suppose. Here's an ultra rare recording of Pink Floyd with the Beatles and the Bee Gees:

32 Replies 83,023 Views

To see a live performance of The Wall has been on my bucket list from its creation. Wasn't until the mid-teens that I discovered the album. Was impactful. Held much meaning. A story I related to. Over time as I changed, the meanings evolved, the relation deepened. A history with the album speaking towards my own life was developed. Then: the first time watching the movie, was the first time I dropped 'cid. The story I saw on screen was near abouts the story that bee

32 Replies 83,023 Views

As far as influence goes, that is precisely the purpose of outposts. To exert influence. It is a fortification supporting a garrison, whose purpose it is to exert upon the lands within reach, the influence of the building nation. In FE: one outpost on the edge of a nations borders should help protect ownership of a tile that has been historically owned. In war, outposts should be able to exert some thieving influence. They do afterall represent a place from which troops can strike out to clai

17 Replies 9,041 Views

Time owned is another consideration for tile ownership. I'd be frustrated that another player plops down a city or outpost and nabs a long owned resource of mine. It also doesn't make sense that a resource is lost just because another player moves nearby. Influence is tricky. In this case I would think that a border outpost should help secure the influence of tiles previously owned. Time owned should factor in. And on existing borders, I would agree that outposts should have an

17 Replies 9,041 Views

I remember fondly the day I learned of E:WOM. And of the many weeks that followed. Indeed right up through this current moment, the experience has been memorable. What a long strange trip it's been. I had been following the pre-release teasers for Civ5. The Civ franchise IS WAS PC Gaming as far as I was concerned. I was a Civ addict and bona fide fanatic. For a period of ten ye

12 Replies 31,433 Views

[quote who="StoweMobile" reply="32" id="3062283"]Don't take out building placement. I like that feature. Cities are kind of boring atm, and if you take out building placement they will become even more so. The issue with sneaky cities is an easy fix. Make the player fill out a four square group before they start a new square. I hope that makes sense.[/quote]I agree, preserve manual building placement. And give the player an option for auto-build. But the requirement you propose, could be

64 Replies 73,039 Views

Outpost influence will be tricky to tune I'm sure. Being so close to the infrastructure of that city, I'd think the outpost shouldn't have much affect on the ownership of that resource. And the influence from your more distant cities, shouldn't add much if any to those outposts. I don't look forward to AI spamming these outposts to steal resources within established borders. I'd want it to make predictable sense when it does. And when Outposts do ch

17 Replies 9,041 Views

If you click on the Fallen Enchantress forums heading , you can scroll down past the active topics and view all the sub forums. The FE Modding forum is visible there. Along with some other "missing" forums. They just don't show on the front page of the main Elemental forums. Doesn't seem like the are purposefully disabled, or intentionally hidden. Just tucked away to make

5 Replies 6,545 Views

I play it also. Is a very good game with tons of user created content. A TBS with an active MP community. I'm in it for the Single Player, which is quite good. Runs on Linux, Macs and PCs. System requirements are low, quality and replayabilty is high. This open source game has been around for many years and is under constant development. Another version was released just a couple weeks ago. It's free. [video]http://youtu.be/w3P39lppcH4[/video]

5 Replies 31,635 Views

I like choosing building placement. I wouldn't have thought so, but I do. As others have said, it would add interest if placement was gameplay governed versus purely aesthetic. Lumbermills in forests, quarries on hills, peat harvesting at swamps etc. Each of those yielding generic Material. For Food there's hunting lodge in forests, gator ponds at swamps, fisherman's wharf along rivers and coast. This may also help with city specialization if there are

64 Replies 73,039 Views

Thanks for the Karmic compliment myfist0. I wasn't sure it would resonate with anyone. I intend to tweak it further. Might finally do so today. I recently read a posting that said the Starz vid is region restricted. That really sucks when they do that.

8 Replies 38,563 Views

Heh, It may just be a trick to enslave us to market their product for free. I know the slant Jafo. I care not. It's here. I enjoyed it, I share. If not a mistake, there is no need for haste. Unfortunately I see nothing to indicate further episodes will be available online ( though previous seasons are available now ). I think it probable they will hold back the online streaming like all the cheezeball networks do. So much for my moment of optimism ;~p Though the previous

8 Replies 38,563 Views

The new season of Spartacus: Vengeance has begun early for us online viewers. STARZ has for whatever reason, made Episode 1 available for online streaming one week before the official premier. I don't know if this is in error, or this is a network reaching out to its online viewership by giving us a boon. Whatever the case, its there right now. I'm watching it.. just paused to share with you the news. <a href="http://www.starz.com/originals/spartacus/videos/#/episode-201

8 Replies 38,563 Views

[quote who="Crono908" reply="9" id="3060172"]"Caveat Emptor" has never sounded so epic![/quote]LoL May the buyer be aware, indeed!

11 Replies 8,598 Views

[quote who="Crono908" reply="9" id="3060172"]"Caveat Emptor" has never sounded so epic![/quote]LoL, indeed!

11 Replies 8,598 Views

[quote who="RavenX" reply="2" id="3060145"]Now add a link/button to the tile editor and let us design our own buildings for our factions please.[/quote]That would be cool! An option to design or alter buildings as we queue them. I don't think I'd frequently use it, but there'd surely be times I would.

64 Replies 73,039 Views