KingHobbit

KingHobbit

Joined Member # 4019918
41 Posts 716 Replies 13,233 Reputation

[quote who="Kalin" reply="31" id="2791041"]It does appear, it's just called "Lord of the Sea" instead of Summon Minor Water Elemental. From Water book:[/quote] I actually found that confusing in the game play.

36 Replies 25,981 Views

[quote who="cr0nic69" reply="3" id="2791033"]After destroying the monsters I went back to palace with all Forge objects in Inventory. Got a message saying something about (golems?) outside. Is that the end of the mission? I still have the stuff in inventory, but where's my Super-powerful weapon or shield? What is the final reward of the mission? Or is it just a glitch?[/quote] I found the Quest victory a little underwhelming. I thought it was a little to easy as well.

7 Replies 4,505 Views

I was playing as the Quendar and I noticed that there are no heroes from the races of the "Fallen". Here was a thread I started. https://forums.elementalgame.com/398004

0 Replies 2,856 Views

CrazyC0330 thanks for keeping us informed. Looking forward to 1.09 PS. You mentioned notifying SD on issues like this. Since this was kind of a bug does it go in the support section.

36 Replies 25,981 Views

Agreed, maybe a dev will be hanging around and add a couple for 1.09 or 1.1

12 Replies 9,330 Views

I would like to be able to adjust treaty lengths, and tell them I am going to break a treaty.

24 Replies 18,533 Views

It was your original starting point. It should still be on the screen. I thought the Forge quest should have been more difficult.

7 Replies 4,505 Views

Well, I started playing a Empire game. I chose the Magnar sovereign. Interesting, the game play is quite a bit different. However, one of the first things I noticed was there are no Fallen Heroes. No trogs or urxen. There should be male and female heroes from the fallen empires as well. Where is my Quendar bride? Have I just not come across them yet? On a side note, as a Sovereign, why can't I arrange a marriage between myself and o

12 Replies 9,330 Views

I had an interesting problem happen in my current game. The Umber did a simultanous attack on several of my resources. I defended a couple and lost one. After dealing with the army, I rebuilt the mine. A couple turns later the AI did the same attack on different resources. He actually got me a little off guard and destroyed two of my three shards, and I mean destroyed the shards. I could not rebuild the shrines. The actual shard crystal itself disap

7 Replies 4,591 Views

[quote who="Sunjah_Kahn" reply="181" id="2786120"]PLEASE LEAVE THE ARTWORK AS IT IS (or same-style with improvements). I LOVE IT!!![/quote] I agree.

193 Replies 141,877 Views

Another problem with negative gold is trying to make trades. If I have 8000 materials like I do in my current game, I can't trade with them because they have no money. The trade balance goes haywire.

12 Replies 13,264 Views

The current game that I am play my last opponent is well into the red. I don't think the negative gold has been fixed.

12 Replies 13,264 Views

[quote]The strategy of city spam is a common strategy that's used in every 4x game to some extent or another. It's just that the AI in this particular game (as of now) is unable to use & counter it.[/quote] Really, in every game I have played the AI sovereigns have 15-20 cities. It is ridiculous how many cities they build.

145 Replies 84,455 Views

[quote]If Stardock would just crank up the random monster spawn again and make bandits/monsters more aggressive the player will have enough incentive to garrison their cities, and a "non-doom" garrison is still highly efffective agaisnt NPC spawn. Personally I don't care how deep in my own territory I am, I want a chance for a random wandering demon or something to errupt out of nowhere and start a rampage. Keep me on my toes. If enough threat is spread around the world just one uber stack wo

193 Replies 141,877 Views

There are several other things and suggestions that Brad and other developers have said they liked in other threads. I have also said that I liked several suggestions. Just because one of them posts they like does not mean that is what is automatically going to happen in the next patch. Also, the other Post describing what the expansions are going to be like is still up.

27 Replies 17,005 Views

[quote who="Dhraconus" reply="3" id="2784521"]Non-caster champions = gophers. Go get this goody hut and bring me back the stuff while I do more important things.[/quote] And we have a winner

11 Replies 6,403 Views

Frogboy, I hope you are still reading this thread. Also thanks for the continued updates and patches. I am enjoying Elemental immensely. I am not programmer by any stretch so I am going to list some suggestions that I think would be good for “B”. If they can be worked into “A”, great; if they have to wait for “C”, that’s fine as well. If I am way off base, than I appreciate your time and reading my suggestions. I

193 Replies 141,877 Views

[quote]random game mechanics are bad. this will become massively apparent in multiplayer. with any other bad luck starting location thing, you can always adjust your playing style. with this you cannot. this is just a randomly applied kick in the crotch for new players.[/quote] I did not say you were whining, I said I prefer random, bad luck is part of it. How is it fun if you start with everything you need? I also said the I prefer the schools be broken down by element.&n

8 Replies 4,855 Views