strager

strager

Joined Member # 4008511
35 Posts 278 Replies 527 Reputation

[quote who="Valiant_Turtle" reply="146" id="2653779"]Keep in mind that early cities are not a strong requirement for this game. The other day I started a game with a inventor hero and a 4-pack of adventurers by me. I recruited them all but didn't have enough $ left for a city (I'm not sure the game is getting the $ right on recruiting groups, I'm going to check next time I see one). We wandered around getting loot and fighting monsters until we were all level 4, at wh

219 Replies 336,220 Views

I would love to see a Forgotten Realms mod, just for the artwork! This would give people access to good dark-elf models :)

37 Replies 17,483 Views

Ok seriously..... I hope they allow you to create combination units - part cavalry part archer for example- otherwise, with only a single unit in a stack your going to be stuck using one type of unit or another for combat and it's a game of rock-scissors-paper as to what type of unit you get matched up against - if you have cavalry your going to go against other cavalry (at which point unit strength and/or blind luck determine the outcome) or against infantry (where you

336 Replies 736,939 Views

[quote who="Frogboy" reply="4" id="2653393"]The cataclysm was over a hundred years ago. [/quote] That's really the point - it's been 100 years and the land is dead... the longer time passes the less technological people would have become, and things like Inns would have been abandoned in the earliest years following the event....

42 Replies 100,204 Views

Can we Please get a model to work with too? I know we've asked before, but it seems to have been forgotten about (or at least no one has replied about it that I've seen) [e digicons]8O[/e] - Been playing quite a bit and so far am pretty happy with its direction overall...Can't wait to start modding, but it's really hard to plan anything (so we can get straight to work when Beta 5 (or is it 4 now?) rolls along) 3D without knowing more information about the models etc.

219 Replies 336,220 Views

Hey all, Has anyone else thought it odd that Inn's would even exist at game-start? There was just a 100 year cataclysm and the world has just about ended. There should be other things to give out quests in the early game, with inn's not showing up until early mid-game. At least imo. Thoughts?

42 Replies 100,204 Views

Agreed! Animal type monsters should attack whatever comes near it thats not of the same type (or flagged as friendly to the npc- ideally make these flags easy to change for modders). Bandits and the like should sometimes fight each other, but not always. Other creature types should have their own sets of easily changeable behaviors.

10 Replies 4,766 Views

This has already been answered sadly - the hkb files themselves cannot be opened. It's a custom extension for the game engine. However there will be a converter to take 3dmax etc. files and turn them into hkb's in order to put them into the game. At least thats the way I understood it. It's way back in some post by FrogBo y 1 . He stated in a much later post that he would see

34 Replies 34,527 Views

When is the StarDock press conference? I hope it is better than the one at DockCon last year (That's when they announced the DockBoy Lite handheld strategy gaming system).

7 Replies 15,617 Views

Well the wandering characters wouldn't be so bad if they actually did anything.... Make them go from town to town buying items (and making you tax revenue in the process), visiting dungeons, etc. - Whatever it is they are supposed to be doing wandering out there - base their activities on their "class" - so scholars might be roaming from library to library, etc. Obviously early in the game ... Speaking of early game- imo there really shouldn't be

174 Replies 509,320 Views

Oh yeah - the game start as it is right now your too advanced- try to add a few levels of earlier technology. Wooden and bone weapons and stuff - than move on to basic metals, and than more advanced metals (so wood/bone than bronze, than peg iron, than iron, than steel, than some mithiril-equivilent, etc.) - This will give you a lot more resource types too which can be required for other things.

174 Replies 509,320 Views

Well Beta-2 is FINALLY here, and we as a community have lots of new files to play with. If you check out your Elemental folder, you'll find lots of new included files (especially in the HKB folder). There is enough there that work can now begin on many 2D assets. This is a call out to all 2D and texture artists who want to contribute to the Elemental community. Even if you haven't pre-ordered yet, you can use the images attached below as a basis to create new items. We need ev

1 Replies 2,193 Views

A few ideas for City improvements: (i'm in the "More is better" camp btw) Fisheries: Brings in food Boat-Houses: Allows a house to be built on the water (costs more than a house) Salt Distillery: Through magic, separates salt from the oceans water (increases the time food lasts perhaps or perhaps salt would be a good resource (for magic users etc.)) Marina: Increases prestige - requires higher level city &nb

174 Replies 509,320 Views

shift tab is the same thing as in Steam - it lets you see your achievements and stuff...it's the PC equivalent of the big green X button on an xbox

27 Replies 12,232 Views

So I love the new trailer in Beta 2- was curious if this is the reason why we released today instead of the traditional thursday slot....

2 Replies 2,885 Views

Don't download it! Resist the temptation.... wait until I have finished..... oh wait I am finished! Later all!

37 Replies 20,637 Views

[quote who="blix2006" reply="4" id="2647978"]378.84mb is the size[/quote] Uhhh-- Why is it so small Stardock? - And (Everyone Else) please no off-color jokes on that sentence.....

34 Replies 19,357 Views

[quote who="Sir-Jack" reply="109" id="2647984"]Is there a way to play the beta for like 2 hours? it would be really awsome if i can do that[/quote] Have a friend buy the game and sign up for the Beta - thats how I got to check it out before pre-ordering.

157 Replies 432,134 Views

I confirm that Beta 2 is now available for existing Beta 1ers.... If you are Beta 2 hang in there- it was a few hours after Beta 1Z came out that most people got their emails.

157 Replies 432,134 Views

Ball = "Neutral" enemy. When attacked it moves in the opposite direction of the attacker. Shouldn't be too hard to script (at least a basic version of it). Custom animations for "Kicking" or "attacking" the ball.... If anyone from Stardock reads this what is your take? Could something like this be done with the tools available?

13 Replies 5,550 Views