There will be an expansion coming in February. Whether it will involve the Sea-Lords or not I cannot yet say ;)
Tasunke
not completely reliable ... but perhaps a bit moreso than simply 0 X its rather hard (imho) to balance an attack that can do 0-50 damage and have a 2% chance for each possibility.
Heh. I think you are worrying too much. In Beta 3C it seemed that PLENTY spells needed shards. And while I can't speak for Beta 4 (yet) ... Its my impression that the more powerful 10-25% of the spells should require shards ... and most of the rest of the spells have a "cheaper, more cost effective counterpart" that requires a shard. So for instance ... "Flare" could deal 3-5 fire damage to a 1-tile radius using a 10 tile range and require 6 mana While "Firebal
If its not retroactive it just encourages Front-loading. Think about Endurance in Morrowind ... the ONLY improvements from Morrowind -> Oblivion was the fact that HP increases were retroactively added + streamlined enchanting (everything else was a downgrade) Non-retroactive additions is just ANNOYING (although I agree that its playable and do-able) Ah ... the fact that its a tech ... Opportunity Cost. But
Agree w/ Bodyguards ... but are we sure this should be an Adventurer tech? and I like a bit of specialization + Higher Levels should most always be stronger. Thus ... little perks the higher up you go. Things like Max HP being Constitution + (Con/5) * level would help this a lot.
[quote who="Othello" reply="1" id="2680215"] You should be able to request a marriage from your enemy, without actually having to find someone of the opposite gender, for diplomatic reason, or marry someone from inside your city walls. - Othello[/quote] Heh ... if you marry someone within the city walls they should definitely be called Jane Doe or John Smith. Definitely one of the random names for a female within city walls should be Jane Doe though :p</p
Heh ... so true. But thats what Sword-Parry mechanics are for :p Like giving Axes and Flails 0 Parry Large Swords small Parry values Medium Sized Swords High Parry Values Small Swords medium parry values and Shields medium-> high parry values .... Those Sword n Buckler guys will have high parry!! :p But seriously ... a Tower Shield should have Very HIGH Defense, low parry, and high
I think that perhaps the main reason is that I can't think of another Video Company that has even EQUAL DRM ... all others are actually annoying + frustrating to some degree ... some one let me know if there are others. Yes, I heard of the humble Indie bundle, choose other examples :p (specially since that was a limited time offer) For instance ... I honestly wouldn't mind/ would love to play unpatched, non MP enabled Civ V without Steam. (with Out-of-the-Box pl
I think they are needed for the important Game-breakingly powerful spells.
Well yea ... I was just giving an example of a possible average. If you have damage range as a variable, then some spells may become more attractive on virtue of simply being more consistent ... even if they have a lower max-damage
if your any student? or just a coding/ digi design student?
yea ... probably smaller gaps (not too small, but maybe Int/2 2(Int)) instead of 0 2(Int) although 0 - Int/ N is probably acceptable if N is larger than 1 0 - Z(Int) is probably not acceptable imho if Z is larger than 1
Well, I personally think that your HP should depend on 1/5 your constitution multiplied by your level similarly, your base essence score should be 1/10 your intelligence multiplied by your level obviously base essence would equal current essence + used essence (zero sum) ... while extra essence (gained other than level up) wouldn't be counted. In this way essence is still permanently spent ... but the deciding factor is intelligence (a permanent stat that r
If #1 is implemented ... it NEEDS TO BE RETROACTIVE!!!! #2 ... Possible, but only certain stats and traits, for instance completing the "Save the Fencing Master" quest could grant the "Fencing Mastery" tech ... allowing champions to buy "Fencer" or "Fencing Master" upon level up. #3 ... possibly equipment linked to techs, but it might be better if the level of "fancy items/ armor" you can buy in the store depends on your Adventuring tech level. And there would s
[quote who="_Scooter_" reply="40" id="2699699"] I've seen the future and you're going to love their 2029 offering! Nah, I played that, its way too derivative of Sins of an Elemental Civilization III.[/quote] and thats a BAD thing? o.O tsk tsk ... :p
[quote who="Simplicity123" reply="12" id="2699706"]Maybe it's just me, but the only quests I've seen so far are the ones that are like: Go here to win. Go to another witch's house. Moving to location X is hardly what I would consider fun. In any way. Every single one of those quests should die a fiery death. [/quote] Somewhat agreed ... although King Arthur: Roleplaying Game mastered the fun parts of "movin
[quote who="Raven X" reply="77" id="2699708"] Quoting SpaghettiMon, reply 73 Quoting Raven X, reply 72 Quoting Tasunke, reply 71consider Civ III -> Civ IV ... now that was a DAMN GOOD sequel. And that could at least potentially be attributed to the Editor that came with Civ III, where you could design your own units, buildings, maps, etc. Lies, all lies!! We all know there's no such thing as a "Good" Civ game *dodges incom
[quote who="MadDeez" reply="26" id="2699648"] also, i didn't call anyone an imbecile. i asked if he was one.[/quote] lol. Are you an imbecile? ;) I think that is now one of my favorite quotes And being a senior IRL does still give you respect (sometimes) if you have money, power, or morals people are more likely to respect an old, rich, lucid per
Cities still change (play the beta) ... but instead of building more buildings, you get more bonuses and more influence.
Shadow Step Flash Step Flurry of Arrows Precise Shot Hide/ Reveal Stealth Invisibility Thunder Feet/ Trample Aura of Fear (nearby enemy units quickly lose morale, -0.5 attack speed, -1 run speed ... nearby friendly units lose morale very slowly) Aura of Valor (nearby allied units start at high morale, slowly increase morale, +0.5 attack speed, +1 run speed) Crown of Brilliance (can see all nearby enemy units [2 ti
Yea ... you only need to be online IF your patching, and can be offline while using the patch ... and apparantly can even save the patched data onto a physical source after the update as well. So yea ....
lol ... did I mention we were semi-violent frenemies at the time? :p also, the Fan Rage didn't cause any actual Pain/Harm ... just annoyance, and the retribution was in-kind neither harmful or painful Heh ... it was an environment where everyone was constantly giving each other bruises and such (daily basis) so off-game frenemies were relatively common (during highschool years btw)
Easy Difficulty Civ is for Megalomaniacs Hard Difficulty Civ is for Prideful Megalomaniacs MP Civ is for Competitive Megalomaniacs Ladder Civ is for Prideful AND Competitive Megalomaniacs recommended Anime for Megalomaniacs includes ... Death Note and Code Geass (both seasons) heh ... I once committed spontaneous and immediate Fan Rage over Code Geass IRL xD (to my present-day best friend too!)
[quote who="LightStar" reply="1" id="2698337"]If you hate your job because it interferes with your computer gaming needs, you need to rethink your life goals over quite a bit. Also, most banks allow you to transfer funds online, might want to look into that also. [/quote] this isn't about work vs gaming ... its about an inconvenience due to scheduling. Complaining about his work habits is inappropriate/ not prudent at this juncture imho. &