I've seen this as well. I move the sovereign into the city to heal, move it out and then back in, and the city shows 2 soveriegns.
Publius of NV
Mouse over the town to popup the info card, it shows current population, max population, and population growth per turn.
You can disable AA in the game's video options.
I partially retract my earlier post. The crash is not consistent, on my 4th try it started ok.
Immediately after installing .25, I was able to start it and play until I hit a crash reported in another thread. However, each time I tried to start a new game after that, it crashed on the splash screen, with the windows message "Turn based fantasy strategy game has stopped working". This is on Vista Home Premium. If I uninstall and immediately reinstall the game via Impulse, it still crashes. If I uninstall with Impulse, manually erase the left over Element
I'm running with a NVIDIA GeForce 8700M GT.
I can't get past a crash on launch either. In addition to the debug.err, though, there's another file you can send, a memory dump. Details on where to find it are in this post . It's in the 5th paragraph under the heading " What kind of detail should you give?".
When I first downloaded .24 it would run for me in windowed mode after I added the SkipIntro=1 to the prefs.ini file. After a couple of days, though, it started crashing after showing the splash screen, and now I can't run it windowed. I've submitted the dump etc to fogbugz. It's not specific to ATI because I'm using NVidia.
Another thing to try is to set SkipIntro=1 in prefs.ini. Thant fixes most crashes after the splash screen in windowed mode for me.
Yet another opponent blocked from the rest of the map, .24. Debug Message: Map Random Seed: 1254592923
Another opponent blocked from the rest of the map, .24. Debug Message: Map Random Seed: 1254590320 Although it looks like there might be a small pass through the mountains, I tried to get through and could not.
I played a short game and lost by getting my sovereign killed. I went back to the main menu and clicked "Skirmish" to start a new game, and the game crashed. debug, dxdiag, and memory dump submitted to fogbugz.
Opponent sovereign blocked off from rest of map. This is with .24. Debug Message: Map Random Seed: 1254588888
[quote]Except mine don't move. They remain stuck on the cities for as long as the game goes on.[/quote] Ok, that is strange. Mine do move.
Were you running in a window or fullscreen? If you edit the prefs.ini in your My Games\Elemental folder and change SkipIntro=0 to SkipIntro=1, does that bypass the crash?
I've seen the same thing. I do think they are caravans, as they move along the roads between towns.
Please don't remove CTRL+U unless you don't want us to report any more map oddities.
If you edit the prefs.ini in your My Games\Elemental folder and change SkipIntro=0 to SkipIntro=1, does that bypass the crash?
After hitting the hang that I reported in another thread, I uninstalled and reinstalled. The game started up, I changed the options to switch to windowed mode, exited the game, and restarted. Then I hit the crash reported in this thread. The skipintro prefs.ini change that stevty2889 suggested circumvents the crash for me also. I've reported the problem on fogbugz, ticket 70726.
Changelog - see here:
I'd had crashes on .23, but nothing this bad. I was trying to move my sovereign, hit the space bar for next turn, a message box popped up with no message but asking me for a yes/no response. I clicked yes, and the game screen went black. After waiting 30 minutes for it to terminate, I tried to use task manager to kill it, but it wouldn't die. I finally was able to reboot, but the shutdown took another 20 minutes and when Vista came back up it said Windows hadn't shut d
Also, within that small map I just posted, there's a spider encircled by mountains:
Another very small map. Debug Message: Map Random Seed: 1254274475
Starting position nearly surrounded by forest. Debug Message: Map Random Seed: 1254268685
I actually look a lot like my avatar. I'm bald like it, but my hair and beard aren't that long and not completely gray/white (yet).