davrovana

davrovana

Joined Member # 3610268
86 Posts 1,177 Replies 22,632 Reputation

1.)Pretty sure it is impossible to settle in someone else's territory 2.) My guess is this is a sign you need to play on a higher difficulty, whatever you're on now has become too easy for you

4 Replies 14,266 Views

[quote who="Nightmurderer03" reply="13" id="3386923"] Very nice this mod and very challenging, now i enable magic victory . [/quote] If you delete "ROVANA Forge_override.xml" then the standard magic victory is no longer disabled by the mod. Thanks for the feedback.

25 Replies 35,765 Views

There is an .xml doc in the LH scenario folder that defines the difficulty level of the enemy players. Over-write it and go crazy!

4 Replies 8,228 Views

[quote who="erock25" reply="8" id="3386434"] ...the AI goes in and plops a city right next the dragon lairs and NEVER gets attacked. [/quote] Monsters are far more likely to attack units than cities, that's why you see that. Basically monsters follow and attack units,but only attack a city if their random movement brings them into a city.

13 Replies 14,337 Views

[quote who="radwyn" reply="3" id="3386201"] Thanks for your help the tips were very useful[/quote] Hope you have some luck. Ceresa is probably the best sovereign if you have steady mana flow.

8 Replies 8,934 Views

To follow sjaminei's lead: 1.) Have spiders web everything they can. 2.) Cast Infection on the weakest spell resist enemy. 3.) then graveseal on the same enemy. 4.) Win Or: 1.) Turn every shard into a death shard with corruption 2.) Cast Dirge Of Ceresa 3.) Win or: 1.) Get blizzard 2.) Cast blizzard 3.) Win Or: Or: 1.) Turn every shard into a death shard w

8 Replies 8,934 Views

[quote who="erock25" reply="5" id="3386015"] yithril declaring war and moving stacks while deadly ranked spiders attack other cities... [/quote] Monsters can be a blessing during war - there is a chance the AI will get attacked as they pass by the epic monster stacks, and get weakened or outright obliterated.

13 Replies 14,337 Views

If you've played FTL, then go back to LH, injuries do seem like hand-holding. But as silly as killing champions over and over is, they are there for a reason. In FE beta testing, perma-death made investing the leveling time in heroes less desirable. Getting "do-overs" is a major reason to use heroes over trained troops.

20 Replies 12,998 Views

[quote who="Fallenchar" reply="11" id="3380794"] Wait, are you saying that you can critically hit with a spell? I never knew that! [/quote] Yes. Getting a critical on flame dart is basically an instakill. When your fireball hits 3 targets but 2 are crits...you get the idea!

39 Replies 108,850 Views