davrovana

davrovana

Joined Member # 3610268
86 Posts 1,177 Replies 22,632 Reputation

[quote who="StevenAus" reply="362" id="3393694"] Is it possible to edit CoreRandomEvents.xml from the mods folder? There is a Random Event that gives out Wilbur, a hero, but it is actually Champion_Janusk with a different name. Is it possible to create a new Champion_Wilbur and then change the CoreRandomEvent from the mods folder so it gives out Champion_Wilbur rather than a renamed Champion_Janusk? I am only giving the ability for Quest Heroes to not divide experience

844 Replies 1,926,125 Views

Adjusted Enemy set to no longer include Fear ability. After Fear was buffed in Legendary Heroes 1.3, some battles became unfair when a Fear-triggering unit was present. Should still be very hard. Especially if played on world difficulty expert or higher.

25 Replies 35,766 Views

[quote who="Borg999" reply="13" id="3392872"] Quoting davrovana, reply 12 Did you use Crag spawn at all? Grave elementals? I used all of them with the exception of the crag's.[/quote] Not sure if it'd change your overall opinion of summoning, but for me crag is easily the best. one crag spawn can tie up almost a whole army after one action - mages/archers can then prey on targets at leisure.

16 Replies 64,501 Views

[quote who="Borg999" reply="11" id="3392865"] I finished a game where, after reaching level 5, I b-lined the summoner path. I used Trojamic's suggestions utilizing the summoned creatures special abilities, but they didn't seem all that usufull. Sure the turn I summon them, I can use the special effect, but it usually doen't help to "turn the tide" of the battle, and the targets can often resist. A big disadvantage seems to be their initiative. Even if I cast

16 Replies 64,501 Views

There's a potion of healing (forget the actual name) you get from an early on quest (the one involving butcherman) that automatically cures ALL injuries. Can't be bought, but might drop as loot.

8 Replies 10,430 Views

Is it a finance wonk contest at this point? Let's go! "If you believe the Fed will taper, then rates will likely continue to rise. Hold out for higher bond rates before locking in a CD term or holding a bond to maturity. If you believe the Fed will not taper in the near future, being in equities could generate significant return over fixed income as the Fed continues Quantitative Easing, and encourages the S&P to all time highs. However a rising rate environmen

15 Replies 10,123 Views

[quote who="phazonfreak" reply="3" id="3392538"] It is an early game spell and not really meant to be used late in the game.[/quote] Said it before I could! When you have only 1-2 research in the beginning, inspiration is a 100-50% bonus in research. Very useful to jump start your tech game!

8 Replies 8,921 Views

[quote who="Victor5" reply="8" id="3392482"] Implementing compatiblity with the most popular mod whenever possible (CoS in this case) is essential IMO. [/quote] Totally agree. Heavenfall is a huge help with making it happen, too. Just wish I had more time to finish sooner...

50 Replies 63,875 Views

Not sure about this, but if just one square of city is in an outpost's radius, then the whole city gets the outpost bonuses. I saw this with armory and fortress - my city got attacked from the opposite side of where the outpost was, but my defending army got the outposts. Been awhile, but I am 75% sure this is the case.

5 Replies 9,096 Views

[quote who="Trojasmic" reply="1" id="3391314"] Hi Borg, if the spell mastery/damage path is the strongest in the game, I would argue that the summoner path is the second strongest...[/quote] Well said, the summons are all great - if you know the benefits of summoning them tactically. I think the main issue is that the trait descriptions for these summon traits don't mention the benefits when cast in tactical. If players could mouse over and see these effects, investing

16 Replies 64,501 Views

[quote who="smeagolheart" reply="4" id="3391212"] I found that I had two buildable bell towers after installing this mod, bug?[/quote] Yes. Not sure why. 1.) What faction are you playing? 2.) Other mods installed? EDIT: This bug should now be fixed in v1.1

50 Replies 63,875 Views

[quote who="StevenAus" reply="9" id="3391167"] If you choose the faction trait that gives you elemental spellbooks, you can get full Air, Fire, Earth and Water traitlines, not just Adept versions.[/quote] Or just go to Pariden and shop there! That's why I always choose Pariden as an opponent, and keep friendly with them. Water1 and Air1 are useful for any champion, all game long.

13 Replies 10,049 Views

Play Altar, make your own champions (henchmen), see them gain levels very fast (no xp split for henchmen).

13 Replies 10,049 Views

REPUBLIC FOR LEGENDARY HEROES by D. Elliot Lamb Part of Between Life and Death Ever wanted to give the people more of a voice in your channeler's kingdom? Now you can have public forums and a senate. Only one problem... ...A lot less military funding! This mod introduces the Res Publica faction trait, which jolts your economy at the expense of a strong military. Much higher unrest

50 Replies 63,875 Views