OrionM42

OrionM42

Joined Member # 3433527
4 Posts 351 Replies 11,760 Reputation

Fallen Enchantress v0.952 Changelog ?? ... already ?? Jeez, I can't keep up ... But the single biggest category is Bug-Fixes ... and that is clearly a positive development ! [e digicons]:thumbsup:[/e]

33 Replies 30,075 Views

[quote who="seanw3" reply="6" id="3216571"]I am excited and worried about what the steam users will think about the game. At least they can't call it short! [/quote] I'd have to say that I share this concern. I think the Steam users, on balance, may well be a less reasonable group of people. They may have unreasonable expectations, regarding a Beta product, for example. <span styl

43 Replies 146,015 Views

[quote who="AMDG" reply="191" id="3214742"] Please fix the end turn bug - I've spent a whole weekend being unable to fully enjoy the game, and my pewter elemental dragon is sad [/quote] AMDG, there appears to be some very good news on this front. If you look at the Derek Paxton's v0.951 Changelog Post (for the Beta 4a coming out on August 30), which also appeared on Sunday August 26, you can see t

196 Replies 716,415 Views

Wow! Thank you, Derek, for the (Beta4a) v0.951 Changelog, already today (on Sunday) for an update, that will not appear until next Thursday, August 30! This is excellent news! [e digicons]:thumbsup:[/e] Most important (IMO) is the number of Bug Fixes. I suspect you have noticed the larger number of comments, in seve

51 Replies 33,354 Views

Good Move, Bingjack, in making this Post ! It's not like we have to be fanboys, here; and, in fact, we shouldn't be! But ... "a little credit, where credit is due" ... is never a bad thing. I think the Artwork in E:FE is steadily improving. Besides the new Load Screen, we have several new cut-screens as well. As you point

9 Replies 40,044 Views

Good Poll ! ... Good idea for a Discussion Thread, StevenAus ! I got a late start on the Beta 4, so have only started (and just completed) one game. I played with a Custom Faction, on a Small Map, with only two opponents, on the Normal Difficulty level. I achieved a Conquest Victory, in just under 300 turns. I did have about 6-7 c

38 Replies 10,905 Views

Thanks for another great Update, Frogboy! I am very much be looking forward to Beta 4a, next week! To add my voice, to accolades that many here have already given you: You guys have obviously worked hard, for a long time; and the game keeps getting better and better! Thanks for all your hard work on this! I think your good work will be rewarded with substant

172 Replies 672,394 Views

Download and Update to Beta 4 worked perfectly, first time, for me ... [e digicons]:thumbsup:[/e] Just to review the bidding: the update to Elemental: Fallen Enchantress'es (E:FE) Beta 4 was first available on Thursday, August 16. I had competing issues (and other games!) to deal with, for the last several days, so I was not a

29 Replies 61,807 Views

[quote who="stein220" reply="11" id="3209267"]I would say optimize for the middle since it seems a lot of the other settings seem to be done that way. I'm playing small right now just to get the hang of the changes but will be likely be playing more mediums later. [/quote] I'm pretty much of the same mind as stein220, who I quoted above. I have played most of my games on Small Maps, with an occasional game on a Medium Ma

70 Replies 38,974 Views

Interesting observations, Glazunov1 ... and I can't say I entirely disagree with them. I can't see how anyone could really have liked Steve Jobs, as a person ... although Steve Wozniak (for one) has suggested that he both did like Jobs (at times) and distinctly dis-liked him (at other times). But even granting that; I will m

12 Replies 46,171 Views

I feel your pain . On the other hand, randomly generated starts that are rubbish, are not a problem (IMO) if you know about (and are not afraid to use) cntl n . I have started games in which I have used cntl n 10 or 20 or even 30 times! In my opinion, life is too short (well, okay, I'll say it another way

12 Replies 21,594 Views

Thanks, Godplex, for the detailed and rational explanation regarding some of Win8's liabilities and assets. Your calm, solid, and patient explanations add something valuable to the discussion (and particularly help those of us who are non-techies). I personally expect to dislike Win8; and I will probably decide to "upgrade" soon to a 64-bit Win7 . But, again, I appre

96 Replies 350,157 Views

Fallen Enchantress 0.95 Changelog (Beta 4) Probably the Best Changelog I have ever read ! ... well, at least ... the Best NEWS in a changelog, that I have ever read. (As for the quality of the writing, and the t yphos t <span style="t

91 Replies 302,969 Views

[quote who="DsRaider" reply="99" id="3206136"] Quoting OrionM42, reply 96 However well meaning we may be, we are not the purchasers who are going to make or break E:FE ... let alone turn it into an overwhelming success. Or indeed purchase it at all since for the most part we probably got it for free or have already pre-ordered it. So you could say that in order to be successful FE has to directly appeal to people who are specifically not us. [/quote]

122 Replies 265,383 Views

[quote who="seanw3" reply="93" id="3206028"] I hate to admit it, but alot of the people that play these games don't comment on the forums. ... [/quote] Exactly so ! ... which is one reason why Derek, Brad, et. al. should NOT always take the comments, made by the 100 most prolific respondents on these forums, as unvarnished Holy Writ . However

122 Replies 265,383 Views

Another Good Thread! Thanks for the history lesson, Frogboy ... and, no, I am NOT being facetious. I find it interesting to get this snapshot of what your original plans were; and to get a better insight into how things have reached the stage they are approaching now. It is informative ... and it is fascinating ... Also, I commend you for your candor

25 Replies 85,259 Views

Thanks for your latest FE Pre-Beta 4 "After Action Report" (AAR)! It remains a very great pleasure watching the evolution of Fallen Enchantress, and being given the opportunity to provide input and feedback. The artwork just keeps getting better; and with the improving artwork, the feeling of immersion grows. Can't wait to get my hands on the Beta 4 ... <span styl

34 Replies 169,708 Views

[quote who="Lord Xia" reply="1" id="3200810"]I've become the same way, games that I had to have on release are fewer and farther between then they used to be. ... [/quote] Interesting Thread that you have started, Shadowtongue ... and thought-provoking! Rather like you (and Lord Xia, quoted above), I have definitely tended in recent years to buy fewer

10 Replies 43,707 Views

[quote who="razor436" reply="42" id="3199232"] 3) Naval Warfare. Absolutely not. this is the last thing I would implement after a long list of other features. To make things interesting, we would need several types of ships. Then we would need to create a bunch of roaming sea monsters and summonables, which would be cool, but a lot of work to implement and balance. I'd rather they invest the time in fleshing out land battles. Besides, sea transport can be done by raising la

65 Replies 176,256 Views