LoL Holy Crap....it's like you wrote a dialog of me and my wife getting ready to go on our anniversary trip last year (minus the Elemental stuff of course). Enjoy the break Chief, you earned it man. Have fun!!!
RavenX
[quote who="Tridus" reply="112" id="2735100"] "Professional" is pushing it when it comes to the game review industry. In terms of reviews praising games that you think suck, that's not really new. The movie industry is incredibly bad for having a group of critics that are widely disconnected from what the buying public actually likes. As with anything else, find a reviewer or two that you trust who seems to agree with you more often then not, and listen to them. Yep, the article was
Good stuff brother, well done on the update :) You know, with you being the "Temp Boss" maybe we should come up with a new forums name for you when you're in charge. Maybe combine the names "Frogboy" and "BoogieBac". Something like "FrogBac" or "Boogieboy" hehe? Na...LoL. Keep up the great work, man. Rock on!!!
[quote who="Dave_Genesi" reply="1" id="2735044"]I remember reading a post by Brad that said the boxed version were sent to the shipping location and they started shipping. I think it was Monday they started shipping. They sent it priority USPS mail which takes 2-3 days. You should have it soon I assume. I am still waiting for mine but my mail does not come until late in the day so it could still show up today. - Dave [/quote] Let's cross our fingers.
[quote who="Admiral100" reply="93" id="2735243"]Hopefully, the beginning of a knight. Needs lots more work, but htis is sort of what I had in mind. [/quote] A very good start brother. I think though with the "Human" Knight characters in game we'll just be changing the armors. We can use the regular humans they have for a lot of things with just some minor skin tweaks.
[quote who="MagicWeasel" reply="6" id="2734949"] but Raven X's prediction is still coming true -- the Cauldron is growing on me. [/quote] Told ya ;) . All SD's tools are like that. I'm sure they'll update the cauldrom too as time permits. Your effects look seriously killer man!!! Keep it up :)
Awesome work here man. I like this a lot, looks very cool :)
I'm going to be using pre-made cities in the DL Mod. I haven't tried placing cities on the map yet...I thought it would be somthing it would be able to do. Hmm, Hope we get some infor on this.
I've gotten all my tech levels up to 11 and 12 and I still haven't seen nor used the teleport spell yet. Am I missing something?
I give it ten minutes before that link in reply #103 is edited out..lol.
Does anyone know, or can they guess, how long it will take the LE's the ship? It's been so long since I ordered it I can't remember if I got express mailing or anything. Todays the second day in a row I didn't get any mail at all. Should it be here before the weekend you think? I'm really looking forward to getting my map and dragon :).
[quote who="CrazyC0330" reply="89" id="2734428"] My wife is having a baby soon as well. Must be something they put in the water cooler around here. [/quote] Congrats man :) That's Awesome!!! Way to go. Remind me if I'm ever up that way though to have my wife Not drink the water...LoL.
[quote who="Jharii" reply="15" id="2734432"]Raven X, Out of curiosity, are you familiar with the old DOS game Dragonlance: War of the Lance. It was quite an underrated TBS game based upon Dragonlance (obviously). I often thought that Elemental shared many qualities with that game. http://en.wikipedia.org/wiki/War_of_the_Lance_(video_game) [/quote] That was the first Dragonlance computer game I ever saw. Not too long after that I
[quote who="DrGuppie" reply="16" id="2734035"] Quoting Raven X, reply 14 Quoting unacomn, reply 9I'm curious if whoever balanced the reproduction system was a Dragonball Z fan. Because in that context it would make perfect sense. LoL nice reference. Except then we'd have entire hours of her staring at her opponent [/quote] And then even more hours of her "powering up" a spell to cast...lol.
Since part 1 of this topic has been getting so much interest lately I thought I'd bump part 2. *shameless plug*
Take a few days off and rest up chief, you earned it!!! And when you get back don't forget you owe us modders some sit-down time to answer questions....I still got this list here.....*unfolds list*....*gets buried in paper*....*mumbles unintelligibly*
[quote who="w34sl3" reply="114" id="2732998"]I have down loaded the map and was wondering why you decided to make it so big? 24x24 is way to big in my opinion, I would offer maybe half that size as a suggestion. I wasnt aware you could make them that big. I tried to play on it and the game crashed after about turn 5, lol. That could just be the current state of things, or it could be the size of your map. Also how will people on older machines play your mod if this is an issue?
[quote who="unacomn" reply="9" id="2733646"]I'm curious if whoever balanced the reproduction system was a Dragonball Z fan. Because in that context it would make perfect sense. [/quote] LoL nice reference.
Awesome stuff indeed :)
[quote who="Supreme Shogun" reply="15" id="2733001"]I like that swing faction idea. Ever play the old game, "War of the Lance" ? Reminds me of that kind of where the forces of good would want to ally with as many as they can (strength in numbers, disadvantaged at the start ). Forces of evil would want to crush or kill off any who will not join them. Increase their lead or make sure the good guys aren't getting stronger. [/quote] Exactly. That's
[quote who="Clawdius_Talonious" reply="38" id="2732735"] That's a tough one, I don't necessarily agree. Black Isle closed down many years ago, and Interplay is now defunct. But there are patches to get Planescape Torment working at higher resolutions with a larger interface and text, restoration projects for a great many things that were in the original game code, etc. Fans of games will sometimes go to great lengths to ensure that they have the ability to play their old favorites
You know, that whole "It'll never be finished" thing just doesn't make sense to me. When you stop working on something, stop putting out patches and new content, and start working on something else or it's sequel, whatever you stopped working on is "finished". Gal Civ 2 turned out to be an Awesome game. It's my Favorite Space 4X game now, even taking the place of MoO2. As a player though, I consider Gal Civ 2 to be a "Finished game". Unless Stardock is going to make another expansion or put o
[quote who="Polistes" reply="46" id="2732147"]I just wish they would put in a "landscape type" for each faction, so you can select what the land turns into under your factions influnce. Do you want the charred landscape for your "kingdom" faction, the lush green landsacape for your "fallen" faction, or perhaps something different like the ice terrian for your "custom" faction, or something else entirely? [/quote] Actually you Can define that in the XML. You just have to open up t
[quote who="Tridus" reply="67" id="2730594"] Quoting Raven X, reply 64 Gees. I hope Brad is keeping a list of all the review sites that are stabbing him in the back and makes a mental note to NOT let them review any future Stardock releases. After his craptastic review the guy even linked back to a bug report here on the forums as "proof" that the patch didn't fix something and brought back a previous bug. That guy's balls must be the size of two small c
[quote who="Baleurion" reply="4" id="2730965"]Why do you need the F_Civilization_General ? I mean, creating a kingdom faction works fine, all techs are there, so what exactly does this entry add? I know the vanilla factions have it, so i guess its only fair [/quote] F_Civilization_General :means that the faction starts knowing generalized Fallen Techs, hence the "F" in F_Ci