Heavenfall

Heavenfall

Joined Member # 3239800
337 Posts 8,866 Replies 34,020 Reputation

Haven't looked at it yet. Edit: Had a look, I don't see anything particular about them getting XP. I'm going to guess it was a game bug then.

1,118 Replies 2,456,396 Views

awww shit I left that in didn't I. That's not supposed to be there. Putting up new version. Go to Stormworld_ExpandedFactions_Champions/ and delete TEMPDEBUGSPELL.xml and you won't have to download H instead of G.

1,118 Replies 2,456,396 Views

First, let me get in here before anyone asks and say yes, as far as I can tell this should work great with Stormworld, because it is modular in nature. A word of caution, the triage spell can crash the game. For whatever reason, if the AI casts a Unit &n

169 Replies 442,778 Views

1.5g uploaded, strongly recommend you download this instead of playing version F (or make sure you do not play against Undead in version F). If download link isn't working, wait 10 minutes. http://stormworld.wikidot.com/versions#toc1

1,118 Replies 2,456,396 Views

Thanks, I think I found the issue. It appears the Undead AI casting Eternal Resurrection hangs the game. I removed the faction from your game if you wish to continue https://dl.dropbox.com/u/32649007/ctd2.EleSav Uploading new version of Stormworld in a bit. Recommend noone plays against Undead AI in version 1.5f.

1,118 Replies 2,456,396 Views

You can't use calculation anywhere, the only place it really works is inside gamemodifiers in spelldefs. Try setting the quest to repeatable and posttriggerchance to around 1000

1 Replies 2,329 Views

For nr 2, it is very much possible to do this sort of thing. Check out the thread on production rules: https://forums.elementalgame.com/419061 For nr 3, there are no problems creating new damage types, defense types or resist types. But keep in mind that defense types won't show up anywhere in the UI as far as I can tell.

6 Replies 6,060 Views

If you start thinking too much about magic, none of it will make sense. While it may be feasible to wield this weapon in one hand as well, it's probably two-handed for a good reason. Maybe the impact area vs the force it is wielded with would be too low otherwise, making it inefficient.

8 Replies 12,573 Views

I would recommend that you simply create a spell to summon that particular champion. The spell would only be unlocked based on the factors you decide. Making it sovereign only and giving it -1 Cooldown ensures it can only be cast once.

9 Replies 3,994 Views

One thing which would help a lot with making your units look unique is letting us modify the colours ourselves in the unit designer. Metal colour, skin colour, cloth colours, even mount colours.

3 Replies 4,516 Views