Heavenfall

Heavenfall

Joined Member # 3239800
337 Posts 8,866 Replies 34,020 Reputation

The number 4 comes from this bit in CorePlayerAbilities.xml: Traits The amount of traits this faction can support. FactionAbility_Traits.png 0 <DefaultValue&

5 Replies 10,427 Views

Sorry, one more thing to make it fully Stormworld compatible. Add these to the milestone unitstat tags for the henchfemales: 1 1 1 <UnitStat_BG_IsKingdo

55 Replies 47,066 Views

Here's a file to add support for Stormworld if you want to include it: http://pastebin.com/raw.php?i=9NP5FBwu I will add support (ie hooks for the modeltype) for this mod in the next update of Stormworld if that's ok with you, but I don't know when that's going to be so I figure in the meantime you can add this to yours instead?

55 Replies 47,066 Views

One modder to another, your weapons file is unnecessarily bloated. If you want to add a new modeltype to a weapon all you need is this HenchmanFemale &nb

55 Replies 47,066 Views

The quests were specifically done to enhance the SW lore. The stamps were used for the rivermod. So they would be of no use outside SW.

18 Replies 69,920 Views

1.5i is for FE 1.02, no real changes in the mod Dropbox is acting slow, wait 30 minutes from this comment to download.

1,118 Replies 2,456,396 Views

[quote who="Murteas" reply="12" id="3277615"]I'll try it out. Looks good so far. A word of caution, the triage spell can crash the game. For whatever reason, if the AI casts a Unit H

169 Replies 442,778 Views

Here is a simple amulet added by Frogboy: https://www.wincustomize.com/explore/elemental_fallen_enchantress/1/ The XML in full: [quote] Amulet of Flames When worn, attacks do +3 lightning dam

5 Replies 9,811 Views

By far the easiest way to create a new item is to think about an item that is currently in-game. A weapon, a piece of armor, a piece of bread or a scroll. Then, you go to the installation directory, into the data/English/ folder and find the item. If it's a weapon you'll find it in CoreWeapons.xml. If it's an armorpiece you'll find it in CoreArmor.xml. If it's an item such as a scroll or an accessory, you'll find it in CoreItems.xml. Then, copy the XML

5 Replies 9,811 Views