Heavenfall

Heavenfall

Joined Member # 3239800
337 Posts 8,867 Replies 34,020 Reputation

[quote who="Aerion Istari" reply="275" id="2871297"] Quoting Heavenfall, reply 274There were massive changes to elf buildings in 8.3 because I needed the angels to stop using the raceclassification CPELF completely. This will allow me to create things for angels only, and not elves, and vice versa. Will those changes affect my HighElves? They use the Elf buildings and Elf techs.[/quote] Yes.

457 Replies 638,085 Views

There were massive changes to elf buildings in 8.3 because I needed the angels to stop using the raceclassification CPELF completely. This will allow me to create things for angels only, and not elves, and vice versa.

457 Replies 638,085 Views

There is no changelog for internal changes that don't affect the players. If you modded stuff you'll have to stay up-to-date with any changes by going through changes in the files. I can recommend winmerge.

457 Replies 638,085 Views

No, earth tones are extremely boring and don't make any sense. The earth is not alive, the stone is. Edit: I'll soften up the black skin, will give it more contrast and show more of its scaley nature (compare to the previous screen of the winged demon)

457 Replies 638,085 Views

I haven't found any unexpected problems, so I'm changing this from eWIP to eMOD. Also uploaded to wincustomize.

16 Replies 14,490 Views

Damn right. Some people will tell you the campaign is meant as a tutorial, but I think it does an equally shoddy job at that.

10 Replies 9,338 Views

I'm having a real hard time coming up with something interesting for the living stone. This is the previous unique unit, the lavaling. Originally it was intended to be a swarm unit, but I changed it since we can't summon groups of a unit. Obviously I can't just make another one "based on normal gear" like the lavaling. I wanted to do a hurler type giant living stone, and while it may be fun it just ends up looking exactly the same as any other stone giant. <img src="http://img

457 Replies 638,085 Views

Obviously it's up to you. I think if you want an awe-inspiring building that works, but then it needs to be more awe-inspiring.

334 Replies 617,208 Views

Hmm... I love the screenshots of the cities, but I'm not sure I understand the scenic view. How would this help produce diplomatic capital? I think the scenic view needs some sort of "normal" building (I always thought of it like a tourist attraction). Anyone else got any suggestions?

334 Replies 617,208 Views

Huh... it didn't seem to do anything when I changed around heights (in a mod). Basically, the only thing I tried before was replacing textures in different terrain+environment combos. I guess I shouldn't have said they could be modded.

17 Replies 13,082 Views

Changing the filename may be a good idea, but I don't think it would affect anything. Stuff affecting other stuff? Sounds exciting. It's new ground from here on out!

17 Replies 13,082 Views

Try to get some other mod to work. At least if they do, that will rule out mods not working for some reason. Other than that, i got nothing.

17 Replies 13,082 Views

They will if you set them to [quote] yournewtechtree [/quote] All that's needed.

7 Replies 4,717 Views