I don't believe you can add a trait to all units owned by a faction. There may be a way to do it for all TRAINED units though. I can look it up if you're still interested, but it'll take some digging because it was only used in early FE patches.
Heavenfall
Well, if you're going to watch the show, don't do it for the acting. It's an interesting premise though. Will watch more.
Ah, I thought he was an option for the lvl 9 fame event, my bad. I'll fix him in next release. People who follow this topic can delete the file meanwhile, or up the spawnrating to 9.
[quote who="Borg999" reply="13" id="3475579"] Quoting Heavenfall, reply 9Also to not give 30% of the price to Valve. Wouldn't that fee be "baked into" into the price of the key?[/quote] As far as I understand, it isn't.
Curious, I thought spawnrating decided both his level and what "group of champions" he came up as an option for.
Also to not give 30% of the price to Valve.
Their greatest liability is their dependance on publishers to fail in delivering DRM-free games. The better and more silent DRM becomes, the less people will care about it and ignore GOG.com. Ironically, it is in their best interest that games have horrible DRM schemes, and GOG.com then gets to release it DRM-free a couple of years after initial release.
Also, because of how probability works. If you have 10 resources with 200 rarity, the odds of finding any 1 resource should be roughly 1/10. If you have 9 resources with 200 rarity, and 1 resource with 100 rarity, the odds of finding that last resource is something like ~0.02%.
This was true way back in E:wom, I don't know how much has changed. https://forums.elementalgame.com/399857/
They used to do that already a while back, through all the "like" buttons you found everywhere. If you were logged in and saw a like button, that means facebook just recorded your visit. It is believed to have been removed after some sufficient public outrage, but who can really tell for sure? And I wonder if being logged out / deleting facebook cookies will be enough for these new "improvements"?
I thought it was fairly typical of the show, as a season opener. Season 2, 3 and 4 basically reset the whole story with their first episode. They've done a decent job at building on the premise of each opener though, especially in season 3. That said, season 4 first episode was really all over the place. A complete mess. Hopefully that means they're building towards a more story-oriented season compared to the previous ones - like a game of thrones episode wouldn't make any sense
Are you in any way creating new shards? That can corrupt saves in my experience.
Unclosed tags, huh? Who would ever have guessed? [e digicons]:D[/e]
It might be a tool for him to help plan the budget for his game purchases. There is also the possibility that he purchased any of the myriad "Steam gift cards" for a better than dollar per dollar ratio.
That all sounds very "conservative". A child is between one man and a woman. Preferably married under great celebration to unite the families and blah blah blah. And then you go to another post where magic is supposed to be this awesome, gamechanging part of the game. So dedicate yourself to that concept instead. You want kids? Open your spellbook and magick some up!
Tjashen, I think there's a different way to approach your spell. Instead of casting it on a champion, why not have the champion cast it on himself? This would enable you to make all kinds of restrictions about WHEN he can cast the spell. The spell would simply not show up unless certain conditions were met. This is how I did my Eternal Ressurection spell for champions serving my undead faction:  
Honestly, how large are your XML files that this should be an issue? What I mean by this is that Children of Storm contains some 660 XML files totalling 66MB. And that's without adding in the 75MB gfx files. I ran into a problem a long time ago, which I remember only vaguely. It caused some serious issues with the game that made it look like it was running out of memory. It was an unclosed tag in a mod file that someone else made. On its own, it did not cause an issue. But when th
It's been a while since I modded FE:LH, but as far as I remember there's no way to do that based on a unitstat. What I would try is have this in your trait that gets applied through the spell: RestrictedAbilityBonusOption youroriginaltrait &n
What are you trying to do? If I'm reading you right, you have a spell that you want to use to check a stat, and if that stat exists apply a perk. I do not think this is possible with current XML.
You hear that, Stardock? You're not serious! I think it would be really cool to have a game like FE:LH in real-time mode. I guess tactical battles would pause or severely slow time down on the strategic scale though.
A fairly famous dev can't raise 50k on kickstarter? Switches to flexible goal (meaning you pay even if they don't reach the goal)? That reeks... what's the full story here?
Game is out of alpha and now in beta. [quote]Hello everyone, We are very glad to make this announcement today: we have reached the Beta of Dungeon of the Endless! What does this mean? It means that we are pretty much “feature complete” for the final release of DotE, for the Single Player mode. Indeed, the current game experience should be similar to the one you will receive in the final version, but obviously more balanced and improved! [/quote]
They haven't announced anything. Also, you should totally check out the mods available. For example Children of Storm .
No, just hoping.
Sometimes you'll start right next to one. They are not uncommon, in my opinion. But you only get resources half as fast as iron mines...