I think class limitations would make sense for some specific weapons. Shield of the Sentinel is a good example. Magic staffs another. On the other hand things like [quote]Sharp Longsword is now Assassin only Serrated Longsword is now Assassin only Legendary Longsword is now Warrior only[/quote] just makes me scratch m
Heavenfall
I think enemy within is a much better game. The addition of meld generators on most maps means you can't be too careful or you'll miss upgrades. And if you play on higher difficulty it gets REALLY hard (as it should). So yeah, definitely play enemy within right away.
[quote who="satoru1" reply="17" id="3477783"] Quoting Heavenfall, reply 15 Quoting Borg999, reply 13 Quoting Heavenfall, reply 9Also to not give 30% of the price to Valve. Wouldn't that fee be "baked into" into the price of the key? As far as I understand, it isn't. As has been indicated most online stores (Steam/GMG/AMazon/etc) take the industry standard of 30% off the purchase price as their margins. <br
[quote who="Heavenfall" reply="11" id="3472883"] Will it have multiplayer?[/quote] I really hope the game will have multiplayer. It wouldn't work from a lore/story perspective given the premise of the game, but it could be really fun to fight against a committed enemy together in a sort of coop strategy game. Edit: Oops, quoted myself.
You actually can make an event that triggers when a certain unittype hits a level, and then replace it with another. It would only be of limited use but you could have say a pet dragon and then perform quests that ultimately determine how it develops. There was a mod in E:wom that had you get darklings and once you leveled one to level 5 you could replace it with a darkling shaman to lead the others.
[e classic]:congrat:[/e]
[quote who="Jafo" reply="28" id="3477283"] It's always 'interesting....define interesting...oh, god, we're all going to die?' - how a thread wanders off-topic. What began as a discussion re self-drive cars ended up about program languages.... ...back in my day 'program language' was...grab-a-paperclip-and-punch-holes-in-cards ...[/quote] Kafkaesque story incoming: I work at a big government institution with information security. One day a
I've added a warning to the original post, all I can do at this point.
Yay competition! [video] https://www.youtube.com/watch?v=Xbjdmw8D9-Y[/video] I wonder if those screeching tire sounds were added later...
Could you do me a favour? Now that you are getting the iron ore again, can you install the rivermod again? And see if the issue returns.
I am not able to reproduce this. Do you have all the CoS folders installed when the issue appears? What random map settings are you using, and what faction are you playing?
Thank you for your trial and error, I will take a closer look tomorrow. I am in fact modding terraintypes, so that's a good place to start.
[video]https://www.youtube.com/watch?feature=player_detailpage&v=BOspzgY-Tg0#t=67[/video]
What kind of filter did the ventilation system have for keeping out the radioactive dust covering the entire world? What kind of technology was used to keep the tires from going flat while driving over fields of bones? Also, how did you even get permission to "own" a car from our sentient machine overlords - you're not a collaborator, are you? Mr. AI programmer?
I'd rather not, frankly I don't remember the dependencies any longer. The mod is very much in "maintenance only" mode.
As far as I know Children of Storm should not affect iron spawns. But you are not the first to have the same problem. I don't really know what to do about it. I'm not touching the iron ore world resource and I am not adding new world resources.
Edited out, nvm.
So precisely nothing at all like this [quote who="RespawnedTitanL10" reply="74" id="3476611"]This is basically like some rich guy paying more to enter a chess tournament and the organizers letting him move his queen like a knight too. You be the judge whether the level of monetary contribution should change the rules of a MP game.[/quote]
Neither Planetary Annihilation nor DoW2:Retribution gave you any boosts in multiplayer if you paid more. What are you talking about? PS. I picked up Planetary Annihilation for $30 in march this year.
Unfortunately some mounts will show with the wrong scale on cloth map. I don't remember exactly why, but it has something to do with the mount scale overriding the unit cloth map scale. That said... the dragons look the right size to me! What dragon mount did you summon? The whisperhelm uses the artdef Art_PlateHelmet_Light which you can find in ArtGameItem.xml in installation folder
It's 50% off €50 now, so €25 which is ~$35. Sounds like a region thing.
Am I the only one thinking it is kind of shitty to talk about new features but keep it secret about if it's going into expansion or standard game? It kind of silences valid criticism but then maybe it turns out you'll have to pay for some of the fixes. That said, 1.2 tactical battles feel damn solid.
They've been hinting at some kind of dlc/expansion, yeah. Kind of soon after release, if you ask me. List of stuff bought from steam sale: - Dungeon of the Endless - pixel to founder upgrade - Space hulk + dlc - Mount & Blade Complete - Forced - X-Com: Enemy Within - FTL (couldn't find my old purchase, was easier to buy new hah) - Skyrim DLC - State of Decay I wish Asscreed 4: Bla
First I would reduce or disable Antialiasing. Disabling these in Options should help - Character Outlines - Other outlines - Particle Effects - Dynamic Shadows After that I would recommend you reduce resolution.
Thanks for enjoying it!