Zgubidan are you developer of the game? You registered and started talking about only this game. You talk the same way they do, and you put a smiley at the end of everything.
Heavenfall
If an item doesn't list any supported unitmodeltypes it is available for everyone.
[quote] It doesn't matter if racing never changes. What matters is if we let racing change us. Every one of us has to find a reason to do this. You don't climb into a T-180 to be a driver. You do it because you're driven.[/quote] Yeah, it's on my radar.
You have to start a new game every time you change any files.
[quote who="kryo" reply="17" id="3479572"] The motion (or lack thereof) can be a little odd at times still, but CG anime has come a long ways in recent years. I can't speak for the Yamato remake but, if you swear it off CG entirely you miss out on gems like Sidonia no Kishi (only licensed in NA by Netflix for some reason). Mecha action benefits from CG immensely since that is an area that tends to either suck up the animation budget or get skimped on.[/quote] I ha
I was wondering if anyone knows about any PC games that share a similar story structure to Homeworld? By this I mean that there's a huge spaceship carrying the last of a people journeying across the stars to find their new home. It seems like a really compelling narrative to me. Also, I was recently playing Space Run where you build a ship to haul cargo across space for money. I think there was a much more detailed game with a similar setting being produced, but I c
[quote who="Frogboy" reply="27" id="3479594"] There's been no change to xp.[/quote] If you changed how battle rating is calculated, you changed xp as well. Right?
4 episodes in and I'm starting to get the feeling that events unfold in order to show how "tough" the crew is, rather than using interesting things as an opportunity to do the same. The first being: "how can we show that the captain is a family feel-good guy with doubts of how own? I know... let's have a [spoiler]draught[/spoiler]". The second being: "what interesting thing could happen, and how would the characters respond as a result? and how can we use that to make the characters d
No fan of cell-shaded 3d in anime, unfortunately. Too bad...
Armour types are decided by unitmodeltype. CreatureType decides some things like if a weapon or trait deals extra damage towards "beasts" or "champions" or "twisted". Obviously a limitation of the game is that a twisted champion is either twisted or champion, not both.
I think the emancipation proclamation would probably have been delayed, perhaps until the end of the American Civil War. Whether or not it became a reality after that would depend on who "won". Certainly if the slave states had won, there would not have been as strong civil rights for slaves for many years to come. But in the end, the slave states taking the victory seems unlikely given how disastrous the war was for them. I think it's profoundly unfair to envision Lincoln as some
Ending spoilers: [spoiler]I kind of wish I had played it in coop from the start. I didn't realize that they'd weave the 2-playable-characters scenario so much into the story and ending. That said... for about the last 5 minutes of the game, apparently my characters are in love with each other? That really came out of nowhere, surely it didn't fit at all. The only hint of the "souls" being in love with each other was some hand-holding in the early cinematics. I would much r
Experience is calculated from combat rating as far as I know. And I definitely saw something about that in note.s
More than I'd care to admit!
ATI users can use RadeonPro for similar effect, although it requires you to read a bit of documentation.
If I have to download a .exe just to get a non-.exe file, I'm just going to get it somewhere else. They just placed themselves firmly in the sled racing down the slippery slope.
A Space Battleship Yamato reboot? Awesome!
I really like the look of those ships. Part lego, part homeworld. Wish they had a video showing combat though.
Reading the Naruto manga and watching the anime. Wishing they'd continue the Berzerk anime. Stein:s gate is probably my favourite. Watched the Redline movie the other day, pretty damn good. Sitting on a copy of Colourful, no idea what to expect from that. Watched the live action Death Note movies also, absolutely awful.
Completely different.
[quote who="Campaigner" reply="7" id="3478127"] Is this a sequel or reboot? [/quote] There are other Divinity games set in the same world, but this is a stand-alone experience as far as I can tell. You're not losing anything by starting with it.
Probably special code so that karma you give shows up immediately, that way people don't think it doesn't work. My guess is the delay is shown for everyone else. This is likely part of a bigger effort to obfuscate karma to avoid spammers exploiting it to appear "liked". Spammer X makes account Y and Z. He makes account Y like Z. On account Y it shows, but not on Z. Spammer then thinks he can't exploit it. Just a thought.
[quote who="UmbralAngel" reply="3" id="3478052"] I don't like it that much. There are lots of flaws with the balance of the game and the game design in general. Part of the problem is classless systems make for bland characters in most cases. Hopefully the content released in the future will address some of these problems.[/quote] I think the classless thing is mostly a thing in the beginning. Later on you really need the right attributes, and th
Divinity: Original Sin was released during the Steam summer sale and has been hugging its #1 most sold list since (despite only being 25% off for a day and then full price since). [video]https://www.youtube.com/watch?v=Mea7Pa3rhJU[/video] My opinion: This is the best RPG ever released for PC. It's a more colourful, more humorous Baldur's Gate. It's filled with high fantasy elements, although your only real friends are all humans. The pen-and-paper parts of combat a