EviliroN

EviliroN

Joined Last seen Member # 3155540
18 Posts 505 Replies 20,220 Reputation

i just reload the games for the same effect. i actually prefer cloth map mode more, idk why...

4 Replies 2,887 Views

I also get similar problems... but one thing, that isn't bad, that I get is the initial Elemental loading screen where it used to create data.zip now takes only ~5 seconds where it used to be 30+. Also, like most other people I am getting OOM crashes but at turn less than 100 when I have only 2 cities. Also, doesn't the dxdiag contain sensitive information? Thought I read that somewhere once.

36 Replies 12,893 Views

[quote who="TheProgress" reply="39" id="2866756"] Quoting Derek Paxton, reply 20 1.2 is about UI, AI and bug fixes. It is not a feature patch (at least not on the big level for things like Global Mana and changing to a Population economy). Sounds good If UI is a focus, can you guys give the equipment screen some love?[/quote] IF it is ... An option to remember what you've bought previously on a champion would be amazing. I

254 Replies 119,458 Views

[quote who="CariElf" reply="17" id="2867309"] It is not currently possible to spawn other copies for LAN play. You cannot use your login twice because there is currently only one character per account. We are working on a way where you can sign on twice and choose a different character so that you can play with another family member using the same account. All logins require a valid serial to be associated with the account, and you can

19 Replies 13,492 Views

since this thread seems to be getting some traction, I will ask here: I wanted to play a LAN game with my brother the other day and I remember reading something about our one copy being able to spawn others for LAN play. Well, we had no such luck, even using my friends account we still couldn't get a game to start. So I ask: Is multiplayer down? Can I not use my login twice? If we create another login, does that account have to be linked to another uniqu

19 Replies 13,492 Views

also, is there actually a LAN feature or is just all my comps connecting to the server anyway? and why is it only tiny and small maps ? thanks

1 Replies 2,700 Views

Every time I try to create a game it says something to the effect of no servers... Is there a post I missed somewhere? Let me rephrase: I wanted to play multiplayer (LAN) on my 2 computers. Can I not use my login twice? If we create another login, does that account have to be linked to another unique game serial? I thought it was mentioned you

1 Replies 2,700 Views

Quoting Sethai, reply 13 Quoting Alstein, reply 2Diplomatic option idea I saw from someone else: Spend diplomatic capital/gold to bribe monsters to attack other factions. Unsure if AI can handle this though. yes, this got a lot of support when it was mentioned and i'd like to add my voic

79 Replies 186,823 Views

Heavenfall, if i may suggest: I am going to mod your file this way, Kingdom costs: (level 1 = .5, level 2 = 1 and so on) Reduces Prestige in cities above level 1 (level 2 = -1, level 3 = -2 and so on) Empire costs: (level 1 = 1, level 2 = 2 and so on) Reduces Prestige in cities above level 1 (level 2 = -0.5, level 3 = -1 and so on) I just don't like that all buildings seem to mirror

5 Replies 5,440 Views

instead of making the unit have a prereq make the pioneers pack have the prereq found in coreaccessories.xml that way anything made with that pack has to wait until prereq. i'd be very interested to see what the AI does here

6 Replies 2,160 Views

anyone having the problem where you get 6-10 initial spawns (on a 144x144 map) of the same NPC (creature), "Princess of ," with a baby portrait, and it continually respawns? it also has the exact stats of my spouse (essence and all).

86 Replies 184,154 Views

[quote who="jecjackal" reply="11" id="2791290"]Wow you guys have been busy. I have a small request for v1.1 Could you allow the player to disable the "moved all units so my strategic turn automatically ends"? I love to some times move my units then take a cursory glance at my empire and I'm finding this to be slightly annoying. All of the changes sound great. Thanks for keeping us in the loop Frogboy. Jec[/

86 Replies 184,154 Views

[quote who="Gyb"] Speaking of shorter animations, there has been an incredibly long delay after attacking/counterattacking with a unit on a horse or warg, does that get fixed also? Thank you for the update! [/quote] ooh i hope so :) otherwise looks awesome

86 Replies 184,154 Views