Gamestop's well known in the console market, especially if you want used games. At this point Gamestop varies in the PC market between totally irrelevant (because their retail stores don't stock PC games) and loathed (because they haven't given a damn about the market for years and PC gamers have grown hostile). They have a serious uphill battle if they want to take on Steam.
Tridus
[quote who="Krazikarl" reply="37" id="3018084"] Customers dont want to pay money for games either. But most people are reasonable in that they understand that the makers of products have to do some things to get the money that they deserve. So while customers might not want DRM in the strictest sense, they generally understand the need for it and are willing to have it as long as its unobtrusive. And the choice to use Steam's DRM isnt even Value/Steam making th
[quote who="pacov" reply="52" id="3018187"] If the head of the company is using terms like "cockup" - well, for 1, I love the guy. 2 - they are offering refunds if you are disgusted with them (honestly, you kinda should be, but fair enough). 3 - just leave it be - come back to it in a month, even if its your super favoritest game on earth. I'm pretty sure they will do everything in their power to sort it. [/quote] To be fair, that's not what he was doing
Civ 5 uses Steamworks for its achievements & cloud saves, not just for "copy protection". That's why it actually needs Steam running.
[quote who="XATHOS" reply="33" id="3017855"] Quoting Phenoca, reply 30Steam is excellent. You like having extra DRM? Gotcha.[/quote] Linux evangelists tried to woo people away from Windows for years with very similar lines about how the control Microsoft had over your computer was scary and evil and bad. Unfortunately the overwhelming majority don't care. They want something that works. Steam works. As of yet, nobody has an alternative that works bet
I don't think Paradox "forced" them actively, but it really doesn't look like Paradox stepped up to help out when things went off the rails. They just let it happen. It's pretty clear that the problems aren't sudden . I mean hell, they don't even have the options menu working yet. There is no way it should have launched, and I pin that pretty squarely on Paradox. (Not like they care though, "bad release" is a synonym for Paradox.)<
Well, one of them is an RTS and the other is not. So that's going to change stuff. :P Pretty sure it'll be way more then a week for SotS 2 though, there's a lot of problems and Kerberos is by their own admission shortstaffed and short on cash. It got released like this because people left during development, and reading between the lines those were some important people. Given the currently toxic word of mouth? I don't like their chances a whole lot. It's a
[quote who="alaknebs" reply="35" id="3013858"]how would it work or how would i find out which one is allowed?[/quote] You'd have to contact the company that made the game and ask them. Some of them will revoke your Impulse version and give you a Steam activation key. Others won't. I'm in the same boat here, there's really no reason to have Impulse now except some stuff I bought in the past is locked to it (Sins & Mass Effect 2 are the two I'd really mis
[quote who="Darvin3" reply="20" id="3017341"] The realistic goal of DRM isnt to stop piracy. Its to reduce it and delay it. While there may be some people who still hold on to this belief, I really don't see any practical reason to espouse it. There's never really been any strong empirical evidence that DRM actually works, even to combat day-1 piracy. Really the only metrics we have go by are how well a game sells, and the verdict there is pretty conc
I'd be willing to take Fred Wester more seriously if it was an isolated incident... but EVERY Paradox game is buggy as hell at launch. This one just happens to be even worse then usual, combined with some extremely unprofessional "customer service".
Yeah the combination of Steam's handling of files and CDPR using and then quickly removing DRM made things kind of a mess. I've heard Valve's adding delta patching to Steam at some point which will really help.
I think Nerfnow said it best: [quote who="Rath3130" reply="5" id="3017121"] World of WarCraft currently has 11,000,000+ subscribers. That be a lot of zeros my friend. They have no issues with their moneybin. They can not only swim in it, they can dive their golden submonerine with diamond encrusted spinners quite comfortably. It is true that they have lost
eh, I don't think hardware is to blame for this stuff. Stronghold 3 has had an equally if not more so botched release, and hardware isn't to blame for anything that's wrong with it ( though watching Wolves climb ladders is awfully funny ). Similarly I don't think many of SotS's problems are hardware. It doesn't help for sure, but it's not an excuse for a busted launch.
[quote who="Savyg" reply="8" id="3017157"] Quoting Tridus, reply 7That's why Battlefield 3 is Origin exclusive, and why we'll be seeing more of that in the future (it's the only place to pre-order TOR online). http://www.impulsedriven.com/battlefield3 It requires Origin to play, yes, but it isn't Origin exclusive.[/quote] Hey what do you know, I didn't even realize it was there. But if it requires Origin to play then it's essentially
The camera behaves differently depending on if you're zoomed in or not. Zoomed in, the camera follows you and things work as expected. Zoomed out, the camera gets fixed and behaves really oddly. I couldn't stand how it played zoomed out, so I had to leave it zoomed in almost all the time.
I think the expansion sucks, and it's killed any interest I had in going back to WoW (I quit in 4.1, so fairly recently).
[quote who="Alstein" reply="9" id="3017051"]Never get into a landwar in Asia or buy a Paradox game on Day 1. [/quote] So much truth. Not pre-ordering games anymore is the single best decision I've ever made. Paradox is notoriously bad on day 1, but it's an industry wide plague these days.
Looking at the way the market's going, Stardock probably lucked out to sell Impulse when they did. If you're a really major publisher (EA, and probably pretty soon ActiBlizz through Battle.net) it makes the most sense to setup your own store and sell the games yourself. That's why Battlefield 3 is Origin exclusive, and why we'll be seeing more of that in the future (it's the only place to pre-order TOR online). If you're not that size, Steamworks gives you clou
Looks good. :)
[quote who="Frogboy" reply="20" id="3013741"]There will be an archival based on v1.4. @Tridus - there is a difference between pre-release feature considerations and post-release sales policies. [/quote] So when you said this in the exact same post where you brought up the archival patches: [quote]Eventually we plan to release custom servers so that players can make their own stuff but we won’t have that ready at release.[/quote] Part o
I think they did a better job on the "adult" stuff in TW2. It's still there, but in reduced quantity and isn't as ridiculous as just collecting cards.
[quote who="Heavenfall" reply="10" id="3009106"]This is something they said they'd do. They can't just back out now because they feel like it.[/quote] Like MP private servers for modded MP games, right? :P A lot of stuff was said about WoM that didn't happen because of how the launch went. Just how it is.
[quote who="KPAC77" reply="27" id="3012995"]Will it not be available through impulse? It seems that you will be creating another store through which we will obtain Fallen Enchantress.[/quote] I'd imagine the release version will be, since that's where everybody got WoM. Beta probably isn't because putting out beta builds would now require going through Gamestop instead of walking down the hall.
[quote who="Sgt_Harris" reply="24" id="3007281"]I bought it in March of 2010....why does that matter though?[/quote] People who bought WoM in 2010 get FE (the expansion or sequel or whatever its called this month) free. I'd just set WoM aside entirely and wait for FE to come out, then try that. There's a lot of good games to play this time of year without expending more effort on this one.
People can not like campaigns all they want... but if you're going to put it in the game at all it makes sense to do it properly. A half-assed campaign is worse then no campaign at all.