[quote who="pacov" reply="115" id="3049292"] Quoting Island Dog, reply 114I'm glad I switched over to slicing early. That is just a crazy credit maker. See, I've read that, but what's the big deal of it over other things? Why is it such a money maker? [/quote] The other professions all cost money and give you some item, which may or may not be able to be sold or used on something profitable. Crafting isn't
Tridus
[quote who="Ryat" reply="5" id="3047446"]Quoting Frogboy, reply 4Friends, Family, Religion. These are the 3 demons you must slay in order to be a proper Sith lord. Except I am going Jedi Master. Those must be upheld.[/quote] There is no passion, there is serenity.
The credits really aren't a big deal as you get to higher level. My Jedi Shadow is 44 now (had a lot of vacation time!) and just doing the two level 40 space missions nets something like 12k credits in 15 minutes. If I wasn't blowing so much money running diplomacy missions I'd be able to afford speeder piloting rank 2. Since I just got a romancable companion now (Consulars get them REALLY late), I'm trying to find info on how that works in terms of if you can break it
After FE (which I'm not paying for) and Rebellion (which I already bought), it's Steam or bust for me.
[quote who="seanw3" reply="29" id="3035218"]Okay, if the story is good I am in, but how do I know until I purchase it? Youtube I guess. And I exaggerated some of my points, KOTOR in my mind is a great balance between what we saw in the movies and what is good gameplay in a video game. Sure chain lightning is a game breaking win button, but other than that. The lightsabers were well balanced without making everything else useless. The thermal detonators were rare enough to need to b
[quote who="Anguille" reply="39" id="3026177"] And steam is more trustworthy? that's ironic.[/quote] You keep using that word. I do not think it means what you think it means. [quote who="Anguille" reply="36" id="3026172"] I did look at both catalog's. I am not into mass-gaming so there's a bigger choice of the games i do buy on Impulse. Where are Armada 2526 Supernova, Starpoint Gemini, Praetorians, Scourge of War, Hegemony Gold, Caesar IV etc&
There's been a ton of new games out in the past couple of months, FE isn't available yet, and there really isn't anything left to say about WoM. So, not that surprising that it's quiet. If FE turns out good then it'll pick back up.
[quote who="Anguille" reply="19" id="3025645"] Uh? you prefer steam over gamestop/impulse? Frankly i can't understand the opposition to Impulse/Gamestop...the service and the range of games is way better than steam...it's plain ridiculous to be opposed to it because of Gamestop's history.[/quote] ... the range of games is better on Impulse then Steam? Have you actually bothered to look at Steam's catalog? That statement is so wrong the only way to top
[quote who="KrdaxDrkrun" reply="24" id="3025284"]Offline mode needs to be manually turned on before going offline. I hate that about Steam...[/quote] Not in my experience it doesn't. I just yank out my Ethernet cable and it works fine.
[quote who="bonscott" reply="3" id="3025216"]Excellent. I can re-buy Sins on Steam and get rid of Gamestop completely. Then again if Stardock Central is coming back I don't mind using that and Sins we bought on Impulse would be available in SDC, correct?[/quote] If you got in on the Rebellion pre-order discount for people who already had Trinity then it likely won't matter since you'll just get Rebellion on SDC (and I hope to be able to get that on Steam).
Some of the systems and such don't work the same way, but it's at its heart the same type of game. There's really no way to say if it's different enough for you or not.
Ah well. Hopefully something gets worked out for stuff not out yet (like Rebellion). Steam makes me a happy camper.
Sins just popped up! If we already own it, can we get a key to register it on Steam? That'd be sweet.
[quote who="Sir_Linque" reply="113" id="3022701"]Frogboy, it makes no-one happy to see Paradox, Kerberos or Stardock stumble. We just aren't emotionally attached to the games you develop before they win us over. I don't envy your position, but I hope you know in your heart that most of us care about Stardock quite a lot.[/quote] Pretty much. It's not fun watching Kerberos shoot themselves in the face. But I don't feel a whole lot of sympathy either. They released somet
That scene is a QTE. You need to mash the button I think. Been a while.
[quote who="Das123" reply="73" id="3021139"]Yeah. Like the sound of everything except: a. Multiplayer. Please don't nerf the game to accommodate quick multiplayer turns. War of Magic felt like this was a driving factor that lead to the crappy tactical battles and simplistic gameplay. Make it great as a single player game first. Please.[/quote] Since tactical battles weren't in MP at all, I fail to see how the game was nerfed to accomodate it. It wouldn't make se
[quote who="Heavenfall" reply="72" id="3021119"]That's just not true, you can put AI in custom multiplayer games in E:wom. And you can even set up teams.[/quote] When did that change? You couldn't do it when I tried to do it. There was just no option to add AI.
Repeat after me: There is no release date.
[quote who="Heavenfall" reply="67" id="3021083"]Replacing a player with AI is (to me) more about not losing a vital part of a game once somebody decides the game isn't worth their time. Actually it is possible that E:wom had that, I'm not sure. The funny thing about E:wom multiplayer was, you had no way of telling if the people in the game were still there. Given the quality of the netcode and the servers, they often weren't.[/quote] If it did, it was the only time WoM MP
[quote who="Heavenfall" reply="64" id="3021072"]Imho multiplayer should be either fully developed, or not included. To go half the way and claim multiplayer functionality makes nobody happy - the multiplayers won't get a good experience and the singleplayers get less development time. Fully functional multiplayer, to me, would mean: - Custom hosting, so we don't have to play off SD servers - Tactical battles - Quests and Events (are they in FE?) -
Yeah that sounds about right. I've also had them tell me I was a bad person for not pre-ordering a month in advance when I wanted a new game. So I just walked across the street to a big box store that somehow manages to stock games more successfully then a so-called "games store". I can't think of a company more deserving of bankrupcy then Gamestop.
Remember to thank CDPR for adding Securom to the Steam version deliberately to push sales on GOG (which happens to be owned by the same company), and then removing it two weeks later. That was the cause of half of these problems. Very poor decision making on their part.
[quote who="boshimi336" reply="54" id="3019992"] Quoting Campaigner, reply 53And it's really comfortable to have everything centralized. That's all fine and dandy until somehow, for some reason, something goes wrong. It could be anything from the service going broke ten years down the road due to mismanagement, certain games being removed from steam due to some lawsuit, you accidentally (or rightly so) ask for a refund and get booted or get booted due
[quote who="boshimi336" reply="47" id="3019494"]That is why I use xFire ... I can do everything that you just described without the intrusiveness of steam hogging up my bandwidth, computer resources, etc.[/quote] So xFire doesn't use bandwidth or computer resources? [e digicons]:|[/e]
I dunno. I was just playing Dungeon Defenders (Steam version). A friend of mine saw in Steam that I was playing it (from another game), so I fired him an invite and we went off and played with a couple more random people joining in. When some other DD service is coming close to that level of "make it easy to play with my friends", then we'll talk. Right now Steam does a lot more then just act as a fancy download manager.