SuperTimo

SuperTimo

Joined Member # 3074775
37 Posts 126 Replies 8,190 Reputation

The game just froze while I was exploring around with my sovereign. As far as I know nothing interesting was happening. I wasn't about to research any tech or spells, wasn't going to a tile that had something in it, nobody was attacking me. My farm was near completion, but doubtfully that's the reason? Debug: http://dl.dropbox.com/u/6015557/debug4.err

0 Replies 577 Views

Thank you Steven, I found the mana now (and feel pretty silly for not noticing it :P ) As you can see in the upper pic I had 3/15 mana. But what about regenerating it? My save for this game crashes when I try to load it, but I'm pretty sure my mana didn't regenerate there. You need something special to do it?

7 Replies 2,899 Views

When trying to load my autosave the game crashes. Trying to load the older autosave just freezes the whole thing. Dump: http://dl.dropbox.com/u/6015557/Elemental0_805-2010-07-05T10-26-19-890.zip Debug:  http://dl.dropbox.com/u/6015557/debug.err Save: http

3 Replies 884 Views

I'm shamed to admit but I'm not absolutely certain what mana actually means in Elemental [e digicons]:-"[/e] I thought it was the same as spell points, but why can't I then cast any spells? I waited about 30 turns after researching some stuff, longer than it took for my spellpoints to regenerate just to be sure, but can't cast anything. Weird thing is it worked before, I could cast that "lower ground" spell a couple of times. <img src="http://img5.imageshack.us/img5/9936/e

7 Replies 2,899 Views

Two hundred turn test as a Fallen and no crashes yet. But I've been using windowed mode from the start, and turned everything off in graphics. (GFX is still bugging out on me quite a lot... but I'll make threads about it in the appropriate place). The large map size really feels large btw. I had four CPU opponents and didn't encounter single one of them during those 200 turns! Good work guys! :)

85 Replies 147,611 Views

1. Psychic Wave 2. Tactical 3. Arcane Knowledge: A lot preferrably 4. Mana: A suitably large amount. Would be cool if it was possible to cast it when you don't have enough mana, but then it would lower your overall mana permanently by a suitable amount in addition to draining what mana you have in store at the moment. 5. Shards: Not really sure... Doesn't really thematically fit into any 6. The caster attacks the minds of everyone in hi

243 Replies 842,152 Views

1. Sacrifice 2. Strategic 3. A lot? 4. 15 5. No 6. Sacrifices your own unit to strengthen the casters stats. Effect depends on the unit: Sacrificing a peasant gives you a small temporary boost, while sacrificing a powerful champion gives you a permanent boost. The stats increased could depend on the type of the unit. Caster's INT also affects this, higher intelligence would give a better bonus. 7. Book of Death 8. A pretty comp

243 Replies 842,152 Views

I've had this happen a couple of times now. There are these groups of champions running around, three or four of them. I approach one and it tells me it'll cost me something like 250 to recruit them. I check my money and see that I have 350, so I should end up with 100 afterwards. But instead of 100, I'll have a lot less, in the most extreme case I had -1000 after the recruiting. Is it a bug with the recruiting, or does it actually meant it'll cost me 250 per champion to recruit them ( 250*4=

8 Replies 1,690 Views

I'm fairly optimistic, more so than before. Beta 2 has been a huge step ahead from Beta 1, clearly the guys at Stardock weren't kidding when they said their build is a lot ahead of ours.

14 Replies 13,246 Views

So I found this place called "Lost Library" It's invisible on the map, but if I click the tile it gives me info about it. I build a city next to it and should be able to build this improvement with the same name, but I can't place it :( I'm assuming this is just something that's not fully implemented yet, or should it work already? 50% more research sounds nice :)

4 Replies 1,080 Views