Yup. Advanced lighting always does that for me too :(
SuperTimo
The game just froze while I was exploring around with my sovereign. As far as I know nothing interesting was happening. I wasn't about to research any tech or spells, wasn't going to a tile that had something in it, nobody was attacking me. My farm was near completion, but doubtfully that's the reason? Debug: http://dl.dropbox.com/u/6015557/debug4.err
This nasty bug still seems to be present. I had about 800 money, recruited this group of three champions which was supposed to cost 792. I ended up with -1100 and having to start a new game :( Here's debug if it helps: http://dl.dropbox.com/u/6015557/debug3.err
That is good to hear :)
I think that bug happened to me! https://forums.elementalgame.com/386552
What the title says. Debug: http://dl.dropbox.com/u/6015557/debug2.err Memory dump: http://dl.dropbox.com/u/6015557/Elemental0_805-2010-07-05T18-06-18-500.zip
Well now I managed to load my save and continue the game, and the mana is regenerating alright [e digicons]o_O[/e]
I'll try that next time, thanks! Edit: It worked! :)
Thank you Steven, I found the mana now (and feel pretty silly for not noticing it :P ) As you can see in the upper pic I had 3/15 mana. But what about regenerating it? My save for this game crashes when I try to load it, but I'm pretty sure my mana didn't regenerate there. You need something special to do it?
When trying to load my autosave the game crashes. Trying to load the older autosave just freezes the whole thing. Dump: http://dl.dropbox.com/u/6015557/Elemental0_805-2010-07-05T10-26-19-890.zip Debug: http://dl.dropbox.com/u/6015557/debug.err Save: http
I'm shamed to admit but I'm not absolutely certain what mana actually means in Elemental [e digicons]:-"[/e] I thought it was the same as spell points, but why can't I then cast any spells? I waited about 30 turns after researching some stuff, longer than it took for my spellpoints to regenerate just to be sure, but can't cast anything. Weird thing is it worked before, I could cast that "lower ground" spell a couple of times. <img src="http://img5.imageshack.us/img5/9936/e
Damn, double post.
Yeah, I'm guessing it's not implemented yet.
Two hundred turn test as a Fallen and no crashes yet. But I've been using windowed mode from the start, and turned everything off in graphics. (GFX is still bugging out on me quite a lot... but I'll make threads about it in the appropriate place). The large map size really feels large btw. I had four CPU opponents and didn't encounter single one of them during those 200 turns! Good work guys! :)
1. Psychic Wave 2. Tactical 3. Arcane Knowledge: A lot preferrably 4. Mana: A suitably large amount. Would be cool if it was possible to cast it when you don't have enough mana, but then it would lower your overall mana permanently by a suitable amount in addition to draining what mana you have in store at the moment. 5. Shards: Not really sure... Doesn't really thematically fit into any 6. The caster attacks the minds of everyone in hi
1. Sacrifice 2. Strategic 3. A lot? 4. 15 5. No 6. Sacrifices your own unit to strengthen the casters stats. Effect depends on the unit: Sacrificing a peasant gives you a small temporary boost, while sacrificing a powerful champion gives you a permanent boost. The stats increased could depend on the type of the unit. Caster's INT also affects this, higher intelligence would give a better bonus. 7. Book of Death 8. A pretty comp
Scaling in my opinion also :) Makes it easier to manage your armies.
Have you tried going to unit details screen (doesn't matter which unit, your sov for example)? That fixes it for me.
Still happens for me in 0.804, made a new thread: https://forums.elementalgame.com/385599
The bug I encountered in 0.802 https://forums.elementalgame.com/383965 still happens to me in this new version :( Clicking kingdom info makes screen go wonky with weird graphic glitches. Dxdiag: http://pastebin.com/TrCisSUf Debug.err http://dl.dropbox.com/u/6015557/debug.err
That's what I meant :)
Yeah, has happened with cities too, almost forgot that.
I've had this happen a couple of times now. There are these groups of champions running around, three or four of them. I approach one and it tells me it'll cost me something like 250 to recruit them. I check my money and see that I have 350, so I should end up with 100 afterwards. But instead of 100, I'll have a lot less, in the most extreme case I had -1000 after the recruiting. Is it a bug with the recruiting, or does it actually meant it'll cost me 250 per champion to recruit them ( 250*4=
I'm fairly optimistic, more so than before. Beta 2 has been a huge step ahead from Beta 1, clearly the guys at Stardock weren't kidding when they said their build is a lot ahead of ours.
So I found this place called "Lost Library" It's invisible on the map, but if I click the tile it gives me info about it. I build a city next to it and should be able to build this improvement with the same name, but I can't place it :( I'm assuming this is just something that's not fully implemented yet, or should it work already? 50% more research sounds nice :)