RogueCaptain

RogueCaptain

Joined Member # 2961405
14 Posts 318 Replies 10,410 Reputation

Okay, let's say hypothetically if it was true for arguments sake, then why would Brad do this? To give Steam a nice big middle finger, that's why. Steam has been using it's position to make life hard so Brad thinks okay I can do that too and joins forces with a major retailer. Thus any product who uses Steam loses out with Gamestop and Impulse can't be laughed at by steambois anymore.

98 Replies 382,826 Views

I hope we have some unmarryable heroes this time. That way it doesn't matter how uber they are because the traits can't be passed on. It's a whole new dynamic to play with.

52 Replies 121,933 Views

People are generally disgruntled from less than honest activity due to the entire professional game review industry as a whole. The only reason this case made news is the developer company got caught red handed so to speak. It's a natural backlash for something long coming.

58 Replies 165,054 Views

So plaguestalkers will get lots of initial movement points due to a special ability, interesting. Two questions please. In FE will movement points be counted separately from attacks per round or will they be fully integrated together like some previous games? In FE will all attacks per round be manually executed one at a time or will they be delivered onto one target in a combined bundle? Depending on the answer I'll start a di

81 Replies 259,091 Views

*checks professional reviews* *checks honest reviews* [e digicons]:O[/e] It's times like this I'm glad I subscribe to Raven X for my reports. Without it I could easily have become another consumer casualty.

54 Replies 191,257 Views

[quote who="SIN-Imperium" reply="19" id="2900709"] So the answer here is, "You should have gone to college, not married and not had children.". Sadly, that's exactly what some people think should be forced on people. Do that and the next remedy is, "Well--you shouldn't have been born"...and how will they recommend that be fixed? At the turn of the century when a lot of new progresive movements began in the US, eugenics and "racial control" and the like were some of

67 Replies 228,515 Views

Often times a shotgun. For all seriousness, the fact that even in ancient times the elite would genetically pool almost exclusively with other elite, including those of foreign decent when options get limited, tells me something is faundamentally wrong with human nature. Humanity if defined as a specis is especially required to maintain genetic diversity, far more than any other.

7 Replies 4,024 Views

OP that is so very wrong in so many ways. It reminds me of the over the counter electrical muscle stimulators where the client could supposedly get a workout without working out, insane.

67 Replies 228,515 Views

For this to work, it would require a very careful package. Essentially DLC that does not appear to be sold as DLC by differentiationg the SP from MP as two seperate products. It is a micro micro expansion rather than missing content so to speak.

48 Replies 32,010 Views

Will we see any fog visuals for swamp lands in the world map? Would the engine support it effectively with the new lightings? Also I'm a bit confused by the new combat. Does speed/extra attacks mean I will have to click on the target multiple times or will it be auto calculated into additional damage? All those extra clicks were a tedious turn off for me in the E:WoM tactical battles.

25 Replies 44,021 Views

Okay, please don't hate for suggesting this. Rather than dumping more special abilities why not increase the value of tactical combat instead by limiting it to hero lead group fights only. This way tactical combat becomes somewhat less repetitive and makes those guys even more valuable but still not necessary. The option for tactical combat should come up for if any side has a hero.

74 Replies 150,053 Views

I think economically we are in really deep *bleep* if the gov't has to pass a bill THIS EXTREME. That's the kind of legislation that gets used in oppressive nations. They must really be scared about the coming years. You can always tell how badthings really are by the laws that get passed. Just like how in the military you can tell how valued you are by how much money they spend on you. -Words of Wisdom [e digicons];)[/e]

199 Replies 336,768 Views

[quote who="LightofAbraxas" reply="9" id="2885859"] Lol. You know, every time I play FfH, it makes me want to play Elemental. But when I play Elemental, all I want to play is FfH. I could elaborate on what this means, but I won't. I do think that it's promising for Elemental, though.[/quote] You want the best of both. Awesome preset units and custom designed ones. Good story lore but the ability to create your own race and nation. Tiered gameplay

17 Replies 17,904 Views

Here's my first review of a game that simply blew my mind in RTS strategic and tactical complexity but was discontinued after the author was hired out for an MMO. So here we have Genesis of Empires 2 mod from Bepu games. I had to write this review/FAQ of an old product that deserves attention in game design because of Stardock's project Societies. The purpose of this review has less to assert a rating but to explore mechanics. <a href="http://bepu-games.com/wc3goe/go

0 Replies 19,894 Views

Are we using quests for the wrong purpose? A quest device can be used for the sole purpose of driving the game forward through motivating player action by incentive. For example Civ4 had quests along the lines of sail a ship and be the first to circumnavigate the globe. Another example is attack that civilization, expand and win the challenge of acquiring the copper resource. These objectives are deceptively driving the game forward and preventing stagnation while in

60 Replies 121,752 Views

[quote who="Jon Shafer" reply="167" id="2870149"] Quoting RogueCaptain, reply 153I'd like to know what FE is and what is the target for moddability. Is it along the lines of the 4xTBS: SM Alpha Centauri elements? Is it entirely a campaign? Moddability goals for FE are still being established. Not sure what you mean about SMAC elements though - are you talking about FE in general, or just modding features? Jon[/quote] FE in general. SMAC was mentioned i

201 Replies 704,611 Views

If only the shield would give a small bonus to attack like in real life. Overly large ones such as tower shields probably would not however.

36 Replies 11,948 Views