Cruxador

Cruxador

Joined Member # 2941996
10 Posts 782 Replies 475 Reputation

The main problem I see with this is that kids age 6-12 don't like to use something that says "kids" on it, or really anything that looks like it's marketed at children. It does seem like a very useful utility, but if kids think it's aimed for their own age or younger, they're liable to scorn it.

27 Replies 65,180 Views

[quote who="FatNonFree" reply="15" id="2860345"]I agree if SD uses it the way you just said then it has value.[/quote]It can already be used in that way. It's just that it can be used in other ways too. That means it has more value, not less. It still lacks inherent practical utility, though.

30 Replies 113,484 Views

[quote who="Brainsucker" reply="80" id="2860346"] For civilization 3 and 4, I prefer civilization 3 to 4. Why? Because a lot of early units are useless in 4, as you can get better units before you can even make these units useful in combat. [/quote]I never had that problem. But then, I always played at longer game length settings, so it might not really apply to me.

217 Replies 792,846 Views

[quote who="Brainsucker" reply="76" id="2860335"]Welcome aboard Mr. Jon Shafer.[/quote]Seconded.[quote]Ignore those who oppose you.[/quote]A dad plan in general. Although in this case, it's not the worst idea.[quote]I know that Civ 5 is better than Civilization 4, as honestly, I thought that civilization 4 was the worst civilization series.[/quote]Yo, you're tripping on this one. No matter how you look at it, Civ IV isn't the worst of them. At the very least, it's better than Civ III. Whether

217 Replies 792,846 Views

[quote who="MichaelCook" reply="34" id="2860338"] Who the heck signed in as John Shafer? Priceless. If it is the real Shafer, get an avatar dude [/quote] If it was the real Shafer, it would say "Stardock" under his name.

261 Replies 938,473 Views

[quote who="Ratatosk7" reply="96" id="2860321"] Quoting Cruxador, reply 95 Quoting charon2112, reply 94Guys, that is not Jon Shafer. What? Yes it is. It clearly says "Jon Shafer" right there in the name field. Surely you're not indicating that there might be some sort of subterfuge here? I really don't think someone like Jon Shafer would endeavor to deceive in that manner. I think he just means that someone may have signed up with the name Jon Shafer as

126 Replies 80,247 Views

[quote who="wnmnkh" reply="12" id="2860320"]It's 40 bucks. Not 50. Are we on same page? http://impulsedriven.com/galciv2ul P.S : and also the game worth 50$ if you love 4x.... there aren't any better 4x other than Civ4 with expansions. [/quote]Ah, I see the problem. Searching "Galactic Civlizations" doesn't bring that bundle up, because it is labeled as "GalCiv". Buying the main game separately from its expansions comes up to a total of

47 Replies 91,156 Views

[quote who="Hanokh1967" reply="25" id="2860294"]I have never once complained about Elemental despite its many problems, but this announcement has to be an April Fools joke. Civ 5 is an unplayable mess. Jon Shafer is primarily responsible for its failure. He and all those involved with Civ 5 have not even had the balls to admit that there might be problems with the game. Then he comes here and his first post is definitely asinine and borderline insulting

261 Replies 938,473 Views

[quote who="Wintersong" reply="3" id="2860307"] quoting postif only you had been here to pre-empt the whole squares instead of hexes thing. Stop the crap. Also one unit per tile? Maybe turn the game into "a whole bunch of your favourite game mechanics"?[/quote]Honestly, for a game with no tactical battles, hexes and one unit per tile is really the best way to get actual tactics happening. Elemental has tactical battles, though, so we need not delve into

27 Replies 29,385 Views

[quote who="charon2112" reply="10" id="2860301"]If you like turn-based, 4X strategy games, and you like a sci-fi setting...then hell yes, get it. But not for $50. Get it cheaper.[/quote]I'm pretty sure that's how much it costs, for the game and both expansions. You can't get things for cheaper than they're sold for.

47 Replies 91,156 Views

[quote who="charon2112" reply="94" id="2860302"]Guys, that is not Jon Shafer. [/quote]What? Yes it is. It clearly says "Jon Shafer" right there in the name field. Surely you're not indicating that there might be some sort of subterfuge here? I really don't think someone like Jon Shafer would endeavor to deceive in that manner.

126 Replies 80,247 Views

[quote who="nrich61" reply="7" id="2860250"]Im not a huge fan of demo's.... in my experience they rarely give a proper, realistic, taste of the game[/quote]Stardock demos tend to be pretty good, or so I'm told. Some people like to pirate a game instead of playing a demo, and then buy it if they like it.

47 Replies 91,156 Views

[quote who="Gauntlet03" reply="38" id="2860126"]Brad doesn't need to call fans insane, frankly thats unwise and I'm surprised he did as much. Truth is self evident and we have anonymous posters like us for that.[/quote]While this is true, I personally would rather see developers on the forum and talking in an entirely uncensored fashion. This may mean that people, including the CEO, are not always a perfect model of restraint and tact, but that's how normal communication goes. People can get

217 Replies 792,846 Views

[quote who="HerrGamenon" reply="14" id="2860151"]Hey all... Dave Stern here, thanks for the welcome, look forward to participating in the forums, and working on the game (not necessarily in that order!)[/quote]Oh god your username... The pun hurts me. But howdy :)

35 Replies 216,243 Views

[quote who="Fistalis" reply="33" id="2860111"] Quoting Heavenfall, reply 32OP has clearly never glanced at the modding potential in Civ5. It is out of this world. As good as elemental's modding support is at allowing users to add content to the game, Civ5's is 10 times better. To be fair modding support is great but not hugely important to alot of people. Me for instance.. give me some XML and let me go to town.. once i have to SDK or python i'm out of my league so the

217 Replies 792,846 Views

[quote who="FatNonFree" reply="10" id="2860071"] Quoting Cruxador, reply 9 Quoting FatNonFree, reply 6It may allow you get stuff from others but it has no real value. Like a million dollar share in a company that you can't cash in until 3042.It has value because it allows you to get stuff from others. It's currency. This is like you saying "these millions of dollars in cash are useless because I can't do anything with them. they are useless until 3042.[/quote]

30 Replies 113,484 Views

Both of these ideas are good. Rotating will get a lot of additional mileage out of existing resources. The potential for multiple possible tiles for a given improvement opens up the possibility for this to improve gradually, as new models are added. I know personally, another two Shanty model or two would go a long way to making my cities far more varied. Organic design is different, and can have too real meanings. The first is what Heavenfall's talking about, with tile design. Placin

7 Replies 4,539 Views

[quote who="FatNonFree" reply="6" id="2860039"]It may allow you get stuff from others but it has no real value. Like a million dollar share in a company that you can't cash in until 3042.[/quote]It has value because it allows you to get stuff from others. It's currency. This is like you saying "these millions of dollars in cash are useless because I can't do anything with them.

30 Replies 113,484 Views

The core problem here is that the AI does not adequately consider its own need for a resource. Or so it seems from this limited description, anyway. The AI should be unwilling to trade away things that it needs, except in exchange for great wealth. It should factor into this the rate at which it produces a resource, and ideally how able it might be to replenish its stocks of the resource through trading with others. Diplomatic Capital's relative uselessness is a separate issue, and I

30 Replies 113,484 Views

[quote who="Frogboy" reply="14" id="2859988"]Well if you've been a customer a long time then consider this: If you listen to the Internet buzz, I'm a moron who couldn't design a game to save his life. Elemental being crummy at launch was due to my incompotetence. I ruined it. That's the Internet buzz. Do believe that?[/quote]I seem to remember you yourself saying something of that nature after the game launched, although you did attribute your poor decision making to working

217 Replies 792,846 Views

[quote who="illmunkeys" reply="18" id="2859892"]What's wrong with Planes? Planes rock. More to explore. More to conquer. Efficient way to require enemies to team up to defeat a more powerful enemy, etc.[/quote]I dislike them from a cosmology/worldbuilding perspective, rather than from a gameplay perspective. In terms of gameplay, they're fine. We don't need them for the sake of more content, however, since the potential size of an Elemental map is unbounded.[quote who=

27 Replies 54,443 Views

[quote who="Frogboy" reply="11" id="2859317"]They're coming. Today was 10 hours of planning meetings. Frankly, I'm surprised some people haven't figured out at least one of the announcements.[/quote]In all honesty, I'm pretty sure I have indeed figured out one of the announcements. But it would be rude to go telling people my guesses when there's about to be an official announcement anyway. And I haven't figured out all of the announcements.

126 Replies 80,247 Views

So this now implies that there is indeed an other plane in the Elemental cosmology. I thought that was something that wasn't going to happen? And honestly, I don't really approve. I do very much approve of the gameplay aspect of this, though. Dropping this in the back side of enemy territory is sure to raise some very convenient hell.

27 Replies 54,443 Views