If the caravans could be escorted with some automation that wouldn't be a problem. Cities needs to be defended and some armies could hunt the waves. Butneed of rebuilding bunch of caravans every 50 turns is not fun. It would be nice to have some left soldiers stack with caravan and moving with them. Or whole branch of caravans tech that will add better and better escorts.
flymar
I was writing about it since the release. It was never on sort or any todo lists. It wouldn't be so painful if the game had some decent idle unit finder. Yes, there is Shift+U but scrolling through caravans is not what I mean. I always play with auto next unit and focus and still there are many times that some of my armies, especially the first one in the row was left somewher for many turns. I play lots of Civ and there it happens with the unit is autoexploring or at least doing something.</
When it comes to stand-alone expansions I allways have the feeling that the seller is trying to sell me the same thing with pink ribbons added. That's not the case with E:FE because I was one of the prepurchasers but still. I never bought COH:ToV and I never played GCII:DL after buying GCII:ToA. On the development side. I think that when you spend the amount of money on two separate dev "trees" it will cause the geme to develop slower then sticking to one title.</p
If you talking about Stardock relased lately TQ+IT I can say that I bought it and see nothing wrong with thw fonts. It's a pity you have not uploaded the screenshot. One thing that I would check is trying the game with different resolutions. Maybe your current res is in bad way different then native monitor res and the font get distorted making it hard to read. You can also check how it looks with/without antialiasing. And further - with minimum and maximum details. Lot of options to check bu
Earhtwurm is really nice. The one with the girl is worse, maybe because she's with the clothes and all.. but not bad. I wish there were some such places like Earthwurm Pit in the game. That would definetely add some spice. Global landmark, a 'natural wonder' kind of thing.
Grey/Green/Blue/Purple/Orange. This is minor issue. Balancing and proper implementation are major ones.
No CTD no freezes. Everything is running smooth. Did you add some new music? I guess I've heard in this games some track that weren't there before. Playing custom kingdom in small map. 2 things I have noticed * In tactical mousover tip at shard counter (resource bar) says "String not found" * Skip tile in tactical is fixed but when I've tested it (unit with 2 move, attack enemy that on the 3rd tile) the units moves 2 tiles, then there's a little 1-2 seco
I've had similar graphics glitch in tactical. After attack instead of damage numv=bers floating up I've had part of the previous pop-up floating up. No big thing it only appeared once in 130 turns game. My drivers are quite fresh
Yes. It helped.
Reinstalling now
At Faction creation, while chosing colour the underneath descripions are visible in the color palette window. EDIT: similar bug (or feature). Semi transparent unit card while creating a sov EDIT2: Similar one. Hiergamenon with descriptions from technology choice window</p
Cobblestones road texture? Is it something new? In 1.09p I did manage to get to T1008 but haven't seen this kind of roads.
[quote]what version do we want them to be playing out of the box. v1.09 or v1.1.[/quote] This is completely other question and not "is it ready to show to general audience?" Of course it's better, but it has some issue I can't believe are intended features (like resetting unit cards or double idle city pop-up or tile skipping in tactical to mention few). If they are not intended I don't know how to call it if not bugs. If you want to put the 1.1&
I think this kind of items would be cool for goodie huts treasures.
I do autosave every turn and don't have problems with loading the last ones.
I do experience crashes with 1.09t Here's debug I thought it is erased with every start but this one is 59MB (?) With this patch the CTD's are not that often but the hang-ups are. The 1.09 p was much more stable for me. " is v1.09t sufficiently superior to v1.09 (public release from October) to safely release to the general public?" IMHO No! It still has many things that need to be
That's not the point. This is the feature that needs polishing. The bug is a minor annoyance and I hope you'll get to that after dealing with more serious flaws... or remove it completely.
Since the day -1:)
Strange thing. About 1.09 q I've started to experience bug I haven't seen in EWoM yet. Hang up with 'live' cursor with no way to exit the game/kill the application. Only "hard" reset works:( I don't know the reason or scenario that leads to it. It happens in first *tee turs.
[quote]This will be in the next update.[/quote] So how it will work? Need to fetch egg with any champion / is it enough to visit the location after egg aquisition no matter with egg or not?
...and I thought it's a thred about adding custom made voices and SFX :)
Anything? Well my custom created empires are missing from the "choose enemy factions" screen, but they are visible in "choose your faction" screen.
Just like I thought the next release was up before I've managed to make this report. Anyway I'll post it because it took me to darn time to make it:) (actually - to play the game). So here it is. Report of my full game with 1.09 p beta release. Overview of the actions and motivations, and some screenies also. Just like in 1.09 report I've pointed out some bugs and things I do not like and again it is mainly about UI. The saves are included till the final 1008 tu
[quote]Clicking on "Training" on a Level 3 or higher city seems to sporadically cause a crash.[/quote] I wouldn't call it "sporadically". I can't train anything. Even when I get to training menu from idle city pop-up.
I just want to thank all you people for good words about The Witcher. Don't forget it's based on 7 books saga of hard-fantasy written by Andrzej Sapkowski. I never read anything as gripping and exciting as these books. My "adventure" with witcher character began at 1986 and then continued till 1999. First two books are mix ups of the short stories. Tha author was using old myths and fairy tales and rewrinting them in really nice way. Next 5 books are a great novel about destiny, love and all