MagicwillNZ

MagicwillNZ

Joined Member # 2667821
33 Posts 786 Replies 902 Reputation

I'm trying to move my Dark Republic mod info from the general discussion to the mod forum. So far I've been cutting/pasting, but I felt it might be more economical if there was some way I could move the entire thread, along with other people's responses, while deleting the other thread I have up in them mod thread currently. Is there someone who can help me with this?

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Reply to Dark Republic in WOM Mods

[GRAPHICS] Reduced 55% Original 1024 x 576 Hmm... It looks pretty good... though rather inappropriate for a farm. I think this holo deserv

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Reply to Dark Republic in WOM Mods

Unfortunately, they're on a white background: I thought these rough sketches were too ugly to ever see the light of game. But I can redo them prettier and transparent if you like. I more wanted to modify them or splice them with stuff I've already got. The glassiness of the first is pretty awesome. But I'll work with what I've got for now. [FLAVOR/GRAPHICS] <div clas

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Reply to Dark Republic in WOM Mods

[quote who="Scoutdog" reply="26" id="2492907"]Whatever the speck is, it doesn't appear to show up in-game.......... the medalliobn looks a little Steampunk to me, I was thinking of something more like this: Reduced 85%Original 512 x 512sort of a tactical HUD look (the symbols on the right were supposed to be a circuit diagram, but I was too lazy to make it look good). In fact, why bother with medallions at all, or keep to the traditional medallion shape?Reduced 85%Original 51

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Reply to Dark Republic in WOM Mods

[GRAPHICS] Started experimenting with modifying the medallion frames. This is what I came up with: Reduced 85% Original 512 x 512 <

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Reply to Dark Republic in WOM Mods

Yesterday I was experimenting with Gimp and trying a few new techniques, and I came up with this. A good spy or saboteur portrait. What do you guys think?

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Reply to Dark Republic in WOM Mods

(OK, I got an Internship, so I'll have less time to work on this. However, I'm still steadily doing stuff, which is a good sign. I was especially stressed this week so my picture is especially bad. This would normally not pass the test, but I just didn't care) [FACTION PROFILE] Reduced 89% <div class=

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Reply to Dark Republic in WOM Mods

Quoting Raven X, reply 20 Verdania has a great back-story, Will. Well done indeed my friend. Thanks! I (was/am) going to set a novel in the Dark Republic universe before I decided to make a mod of it, so the universe is fairly well developed and thought out.

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Reply to Dark Republic in WOM Mods

[FACTION PROFILE] Reduced 89% Original 640 x 400 <

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Reply to Dark Republic in WOM Mods

PS: What modeling program is that? I couldn't read it in the screenshot. I think it says Blender. No real reason why I'm asking that, just curious. I use XSI Mod Tool myself. Yeah, blender. It's a good program, and there's plenty of documentation and tutorials on the net. If you do put together a team, in my experience the best people are the ones who offer to join you. People who respond to "I need help with my mod, pleas

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Reply to Dark Republic in WOM Mods

I have to say that your thread is 'inspirational' and makes me start my own thread with my mod. I envy you that you can draw such paintings/sketches - I could never make anything more than transformed bitmap (masks, filters, etc.). Probably I will try modify the game mechanics and maybe AI, but I will post a thread, only when I am sure I want to implement some feature. It's good that you assume you will have to work alone - this is the life of almost

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Reply to Dark Republic in WOM Mods

[ORGANIZATION] Reduced 55% Original 1022 x 432 I've got plenty of time to learn but a ways to go... it's a start...

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Reply to Dark Republic in WOM Mods

[FACTION PROFILE] Reduced 89% Original 640 x 400 Mountaineers surveying the outlying areas of a newly created Foundation colo

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Reply to Dark Republic in WOM Mods

I wanted to post some more background info, but I thought it would be cruel to make you read more without having some pretty [edit:ugly] pictures to post along with it. I'm really big into flavor. [FLAVOR] Reduced 89% <img src="http://i860.photobucket.com/albums/ab168/Magicwillnz/Ver

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Reply to Dark Republic in WOM Mods

Quoting KellenDunk, reply 2 is that a horseman dead on the floor? It does look suspiciously like a horse head. But it's actually a gasmask. Quoting landisaurus, reply 1 Huray!

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I've used Python. It's incredibly easy, open source, and you can use it for commercial programs. I'd suggest you try it :)

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This is the new home for Dark Republic. You can see the old thread here, filled with ever increasing shitty concept art and flavor. https://forums.elementalgame.com/369550/page/1/#replies DARK REPUBLIC A Colonize 'n Conquer mod for Elemental: War of Magic SYNOPSIS<

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I take back the statement of "almost ready". I'm still crashing in the early game, even with the patch just released. This must be maddening for you guys.

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It's a little weird trying to decide whether to have a naked sovereign w/ more traits and better attributes versus a fully armed sovereign with fewer attributes. I think most players would choose simply to have a naked sovereign. I propose that sovereigns be able to buy equipment at the beginning of the game with their starting budget rather than spend character points. With the capacity to equip sovereigns with civilization-made armor and such it will make less and less sense to spend

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Reply to Economics in War of Magic

In Deadlock II local resources were fairly annoying and rather unnecessary as cities quickly became self-sufficient. I don't think I'll miss them much in Elemental. I actually saw the use for food in the latest patch while in others food utilization wasn't as clear.

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[quote]But I can come to these forums and see something magical happening. I can see a game that doesn't frustrate me, that doesn't kill me inside, and it's no where near as complete as the SC2 Beta claims to be. I can come here and see, actually physically SEE, with my friggen eyeballs, that Stardock does, in fact, play their games, and gives a damn about their community... They care a lot it seems to me.[/quote] Heh heh... don't make it seem so spiritual dude. I have hig

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Holy crap! Frogmen? That's unbelievably awesome. Really. Now you have an excuse to make a spell that rains frog swordsmen. [e digicons]|-)[/e] My plans are for my own Dark Republic sci-fi mod. There's a thread for it... https://forums.elementalgame.com/369550 There we go.

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[quote who="TheProgress" reply="11" id="2588668"]Update has made the game LESS stable. I used to be able to play for quite a while before crashing. Now I continually crash within the first 12 turns.[/quote] I'm getting the same thing. There's still a lot of weirdness when entering and leaving cities.

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[quote who="tour86rocker" reply="19" id="2588551"]I noticed that there is only one race in Beta 1Z, I was like what?[/quote] This is likely to be temporary. Still, you can make a custom race if it really bothers you.

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[quote who="Frogboy" reply="8" id="2588642"]There is a minor update that just went up a few minutes ago that fixes a bunch of issues caused by data updates not being taken into consideration. Should make things much more stable.[/quote] [e digicons]:D[/e]

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