I thought we had all the memory issues fixed?!?
Trojasmic
instead of the random setup we're getting now... i often find my best armies in the back of the pack...argh.
that doesn't make sense to me nor does the fact that you have to research both cutting weapons and blunt weapons...what if I just want cutting weapons?
Or what do I need to do? I have the egg. I've re-visited the dungeon that gave me the quest...nothing happens. I've tried equipping the egg...nothing happens.
The reason I ask is because once an opponent is "panicked", I thought the battle was over so I hit auto-resolve only to find out that half my guys took damage. Did the enemy come out of panicked mode or something?
yes or no?
[quote who="Frogboy" reply="21" id="2792346"]I have a pretty lengthy list of things I want to play around with this month and next (for starters). If you guys want to see what I've been doing in my spare time, check out this video: Now, in case anyone wants to know why AIs are generally done this way the reason is that it's commercially unviable to build AIs that do lengthy-multiturn planning because you c
anybody know?
My "can't lose" strategy is to just play the game. I play on ridiculous every time and haven't lost yet. I'm doing a bunch of random strategies, but the AI is just so bad it's hard to lose. :-(
Cool idea...kind of like stone spikes in HOMM V
Why is that?
is that a bug?
any ideas?
is this a bug?
anybody else notice this?
boggles the mind
I would like to see these monsters more aggressive. If I make the mistake of getting too close, they should eat me...especially on ridiculous level.
I've had this intermittent problem for awhile now though this is my first time reporting it...anybody get this (mis)behavior from time to time?
Can we keep them off my map until I've researched the proper tech?
Gilden's sovereign just came with a squad of 95 attack rating and my city had a squad of 253...needless to say, I won the battle and Gilden is now out of the game because their sovereign was attacking in that stack. Can we have the AI make better decisions?
will you please change that?
Can we either have: a) the AI research treaties before making this offer? b) offer to talk about non-aggression pacts if that's really what they're after
When I click on a hero and then click their actions tab, the recruit button has no graphic.