I kept my word about purchasing Twilight of the Arnor (via Gal Civ 2 Ult Bundle) when it reached $9.99. Thanks SD! Use that money wisely! Free sodas in the office maybe?
Trojasmic
[quote who="Frogboy" reply="20" id="3193374"]Ironically, there are ships in FE. You just can't build them yourself. But I say too much.[/quote] Keep yer mouth shut you filthy pirate!
[quote who="Frogboy" reply="42" id="3193202"] I should just write the complaint posts myself to get it started: "Conclaves are ridiculous, they make it too easy to win by throwing crazy spells around" "Nonsense! Fortresses need to be nerved. While you're going up that tech tree and trying to get more essence, my unkillable knights will be wiping you out." "You guys are idiots. While the egg-head magicians are trying to cast a better fireball and
Will the UI be moddable? Since SD is so mod-friendly, I'm hoping you'll make the UI moddable because I think people could do some really great things with it. It's probably been a mistake not having it moddable because you would have seen lots of great UI ideas coming forth from the community.
[quote who="seanw3" reply="8" id="3189516"]Right now immortal champions are the only thing making the AI even remotely competitive. You will quickly end up in a situation where the AI has only trained units. That will be extremely easy to counter. I think once the AI is at its full potential, this will break it. To each their own.[/quote] Out of curiosity, what exactly do people think Brad has done programatically to do deal with the AI champions racking up injuries and to keep coming
Seems like there used to be a sticky in the Mods forum on how to install this, but I can't find it... Do I just unrar this in ../My Games\FallenEnchantress\Mods then select "Use Mods" in my game options?
Is that moddable? Can it be configurable such as killed after x injuries? Can that be based on % chance? 50% death after 3 injuries, 75% death after 4 injuries, etc.? I think having to kill the same AI champions over and over again is getting a little annoying.
I think we're just rehashing the same ideas that have existed forever... Let's hear somebody think outside of the box and come up with something really extraordinary.
[quote who="seanw3" reply="122" id="3186842"] worth ethic. [/quote] Never heard of "worth ethic", but I'm interested. Where do I sign up?
Wouldn't use it.
[quote who="Alfdaur" reply="118" id="3186795"]Will the beta update be tonight? [/quote] Is tonight August? Then no. You should always take what a developer says "July" and add two weeks "August" for the actual delivery date.
Hi Ds, For starters, I would like to have the Tarth ability (no movement penalty and avoids monsters) separated. Here are some ideas: A. Scouting: no movement penalty and +1 sight range B. Stealth: no attacks from monsters C. Twisted: grants the build ogre/troll farm tech right from the start (I forget what it is called)
[quote quoting="post"] Until then we have work to do, mostly in making sure all the information is being displayed in an easy to understand way, and generally polishing the entire game to smooth the edges. [/quote] All the other stuff was not unexpected... so my favorite part of Beta 4 is quoted above.
Brad, do you seriously think you have any pull there at Stardock?
General Carrodus led an assault on Yappacket. I won the battle, but General Carrodus died. General Carrodus is now immobilized in both Yappacket and the nearby city of Ifebra. http://www.mediafire.com/?bt25hrhq6r559ms
I'm a 3. FE Beta 3 is more fun than MoM.
Just hang tight... this is all being reworked for Beta 4.
[quote who="StevenAus" reply="1" id="3178852"]I have suggested to the devs to have no loading or new games from within the game, but they haven't taken this idea up so far. [/quote] I don't like this idea. I think this is a Stardock problem. How come I don't have load/save game issues with my other games? Perhaps Stardock should hire the Derek / Jon equivalent of load/save game gurus out there and fix this once and for all. While they're a
"Know what you do with a scurvy pirate? Make them walk the plank." the Backyardigans
I said very early on that the problem with knives is that their range is too short by 1 tile and everybody laughed at me. You can only use them when you're close enough for the other guy to engage in melee on his next turn. That totally defeats the purpose of having a one-use range weapon. Who's laughing now?
Hard and Expert... Ideally, I would love to play against an AI that could play as well as humans without any cheats. Until then, there's hard and expert. I got worked playing Insane. I play the various standard factions/sovereigns on hard and custom factions/sovereigns on expert cuz I think you can really take advantage of some of the of abilities that way.
I only have $20 to spend so I'm waiting first for Gal Civ 2 bundle to go on sale for $9.99 then I'll buy Civ 5 expansion when it goes on sale for $9.99.
Oh what memories.... of playing this game in a dorm room closet. That's where our computer was.
Another faction/hero ability that is OP'ed? Perfect. That's exactly what SD was hoping for.