Yes, it is possible to mod in. Here's an example:
https://dl.dropbox.com/u/32649007/PermanentDeath.rar
I have added "two" chances to die - one has a chance to appear after suffering 5 injuries. Another after 10.
The chance to die is rolled against how many injuries you have suffered as well as how many are left to suffer. Normally, you can suffer 15 injuries before you have them all. In this quick example a champion has a 9.09% chance to permanently die when suffering his 6th incapacitation.
| Injury Nr |
Death 1 |
Death 2 |
Combined |
| 1 |
0 |
0 |
0 |
| 2 |
0 |
0 |
0 |
| 3 |
0 |
0 |
0 |
| 4 |
0 |
0 |
0 |
| 5 |
0 |
0 |
0 |
| 6 |
9,09% |
0 |
9,09% |
| 7 |
10,00% |
0 |
10,00% |
| 8 |
11,11% |
0 |
11,11% |
| 9 |
12,50% |
0 |
12,50% |
| 10 |
14,29% |
0,00% |
14,29% |
| 11 |
14,29% |
14,29% |
28,57% |
| 12 |
16,67% |
16,67% |
33,33% |
| 13 |
20,00% |
20,00% |
40,00% |
| 14 |
25,00% |
25,00% |
50,00% |
| 15 |
33,33% |
33,33% |
66,67% |
| 16 |
50,00% |
50,00% |
100,00%
|