Trojasmic

Trojasmic

Joined Member # 2474803
540 Posts 1,537 Replies 22,272 Reputation

[quote who="sweatyboatman" reply="16" id="3295926"] Quoting Trojasmic, reply 14 hey sweaty, what about when you just want to reposition your guy one square and then cast a spell? you can't! i'm not trying to run past him, i'm just moving one square and he automatically attacks which doesn't allow me to cast the spell. here's another example... you want to reposition your guy to let one of the cyrendrum demons take the kill shot so they can

19 Replies 5,463 Views

Think of it like this... water is refreshing and provides "relief" which is exactly what I feel when I stumble upon a shrill lair that is full of water shrills not earth, air, or fire shrills.

9 Replies 3,675 Views

[quote who="sweatyboatman" reply="13" id="3295649"]I always thought this was intended. You can't run past units once you've already engaged. I kinda like it.[/quote] hey sweaty, what about when you just want to reposition your guy one square and then cast a spell? you can't! i'm not trying to run past him, i'm just moving one square and he automatically attacks which doesn't allow me to cast the spell. here's another example.

19 Replies 5,463 Views

It's a simple fix. Derek just needs to adds the master scout abilities (no movement penalty in forests and swamps) to flyers. If you can fly over mountains, then you can fly over forests and swamps.

7 Replies 3,221 Views

There are aspects of the game that I would rate a perfect 10. There are other aspects that are not namely: Diplomacy (single-choice responses, influence trades for 100:1, breaks treaties early, etc.), UI (empire and event trees don't show enough info and cover up text, lack of pre-movement trails, etc.), AI (doesn't cast strategic spells, attacks with soloists and pioneers, buys too many greaves, retreats even when there's nothing left to do but fight), too many bugs (

6 Replies 41,073 Views

[quote who="Mordus" reply="3" id="3294511"]I'm not sure of a cause, but I never crashed until 1.1. And it has crashed 8 times tonight. Pretty much every time I've tried to load a game. I tried my old games 4 times before I figured that 1.1 must not be compatible with games from older versions. I've also crashed 4 more times trying to load new games. I haven't seen anyone else say anything though... so that makes me a bit afraid that it might just

7 Replies 3,725 Views

[quote who="Alstein" reply="5" id="3295070"]I'm wondering if the separate phases for monsters and players is borked beyond just wildlands. I had it happen with some random monsters. [/quote] This can happen every time you load a saved game. It's the "everybody moves when you load a saved game bug" that I've reported so many times it's not even funny. It has fallen on deaf (or daft ears). FIX IT STARDOCK!

7 Replies 3,725 Views

Ok I think I was misled by the fact that it is costing them 2 movement point to fly over forests and swamps. If they are flying, then it shouldn't cost them 2 movement points to fly over forests and swamps. FIX IT!

7 Replies 3,221 Views

It's possible the calculation is buggy, but here's another idea. It's possible that it's working as designed. It's possible that the 10% worth of research points that we get is not the same percentage that the AI gets. It's possible that Derek and Brad made a decision based on "FUN FACTOR" that the AI needs to have lots of research points so that the player can have fun when trading for those points. If the AI had the same low number of research

17 Replies 24,184 Views