Bodyless

Bodyless

Joined Member # 2456650
15 Posts 149 Replies 336 Reputation

[quote who="Wintersong" reply="25" id="2568482"] Quoting Bodyless, reply 24 How is taking the most powerful unit of an empire out of the game NOT a weakening of said empire? Imagine if it was leading your army to an attack of an enemy army...your sov suddenly gets teleported to a city and your army wiped out. The difficulaty is set by placing different enemy empires in the world. Difficulty by numbers is only used when you give the AIs certain bonuses. And while this is n

39 Replies 24,481 Views

[quote]I fail to see how "to be forced to spend some turns at home" equals "weakening". [/quote] How is taking the most powerful unit of an empire out of the game NOT a weakening of said empire? Imagine if it was leading your army to an attack of an enemy army...your sov suddenly gets teleported to a city and your army wiped out. The difficulaty is set by placing different enemy empires in the world. Difficulty by numbers is only used when you give the AIs certain bonuses. And

39 Replies 24,481 Views

Wouldnt that apply to female sovereigns too? So picking a female one would give you a disadvantage which cannot be justified other than for realsim in a fantasy game....alas not at all.

39 Replies 24,481 Views

Since the shard system already reminds me of mana in FFH2, we can as well make the player recieve a small number of free shards at the beginning of the game, so he can cast at least some basic spells wihtouth having to search for specific shards. So you could choose, for example, one shard type for your sovereign and he/she get the corresponding spellbook for free, just like you choose the background. But you can still spend points on additional spellbooks.

2 Replies 1,648 Views

Yes and the "hardy" trait didnt give me any bonus hitpoints i think. neither did constituiton. i still got the basic 40. Also i got spells from the test spellbook and fire spellbook but i only selected fire and ice. (this may be intentional because there are so few spells so we can test them)

9 Replies 2,049 Views

I think the random generated names for the sovereign were not any better. they are a bit too fantasiesh.

16 Replies 12,944 Views

[quote who="MatBerryman2" reply="9" id="2550737"]Hey. that sort of looks like mine, Except mine has berries (of some sort) on the other side of the mountain/ [/quote] I also had them there and i think the sov may be standing on them in the screenshot. only my farmland location was north of my capital instead of east.

14 Replies 2,271 Views

I did not say it was a bad game at the core. But the campaign/story does seem to suck and having to dumb down the game to make it work on older systems is not a good excuse. They could have optimised the engine instead. Just look at Sins of a Solar Empire(ironclad/stardock) or AI War: Fleet Command(indie), which have unit counts of at least a similar scale if not even more than Supcom1. Yet have even lower requiered system specs than supcom2 while being relative low budget titles. Bot

86 Replies 251,815 Views

The auto explore function moved my sovereign into an enemy sovereign (who was just sitting there doing nothing btw). No combat occured. And it failed to move it out of that tile again. I had to manually select it and move it somehwere else. Which was a bit hard cause the enemy keept me selecting my own unit. Something similiar also happend when one of my units retreated into a tile where already a unit of mine was. BTW the summon fire eleme

0 Replies 445 Views

So far all my children and all of those of other soveriegns have been girls... Anyway, it would be useful to know the gender of the child when giving it a name.

16 Replies 12,944 Views

it means that the game will not run on the 64 bit version of windows xp. but it certainly will on the 32 bit version

18 Replies 7,045 Views